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<blockquote data-quote="Khisanth the Ancient" data-source="post: 3382019" data-attributes="member: 11368"><p><strong>Draeden</strong></p><p></p><p>Here is the great draeden:</p><p></p><p></p><p></p><p>DRAEDEN</p><p>Colossal Outsider (Extraplanar)</p><p>Hit Dice: 72d8+720 (1,035 hp)</p><p>Initiative: +9</p><p>Speed: 80 ft., fly 80 ft. (perfect)</p><p>AC: 59 (-8 size, +5 Dex, +52 natural)</p><p>Base Attack/Grapple: +72/+101</p><p>Attack: Bite +65* melee (6d10+33*/19-20)</p><p>Full Attack: 4 bites +65* melee (6d10+33*/19-20)</p><p>Space/Reach: 30 ft./20 ft. (see text)</p><p>Special Attacks: Frightful presence, ray of energy, spell-like abilities, swallow whole</p><p>Special Qualities: Enormous bulk, DR 20/epic (9/-), fast healing 5, immune to paralysis and death effects, SR 51</p><p>Saves: Fort +37 , Ref +34 , Will +38</p><p>Abilities: Str 36, Dex 21, Con 30, Int 21, Wis 28, Cha 29</p><p>Skills: Bluff +84, Concentration +79, Diplomacy +84, Intimidate +84, Knowledge (arcana, history, planes, religion) +79, Listen +86, Search +84, Sense Motive +84, Spellcraft +79, Spot +86, Survival +84</p><p>Feats: Alertness, Awesome Blow, Blind-Fight, Cleave, Combat Expertise, Combat Reflexes, Diehard, Endurance, Great Cleave, Improved Bull Rush, Improved Critical (bite), Improved Initiative, Improved Natural Attack, Improved Overrun, Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (bite), Whirlwind Attack </p><p>Epic Feats: Blinding Speed, Damage Reduction (3), Epic Reflexes, Epic Toughness (2), Epic Weapon Focus (bite), Epic Will</p><p>Climate/Terrain: Any </p><p>Organization: Solitary or charge (2-20)</p><p>Challenge Rating: 40</p><p>Treasure: None</p><p>Alignment: Often neutral</p><p>Advancement: 72 - 216 HD (Colossal) </p><p></p><p>A draeden is an enormous spherical creature ringed with tentacles. Each tentacle ends in a tooth-studded mouth big enough to swallow a whale. The draeden's body is about a mile wide, but is largely hollow. Despite its jellyfish-like, primitive appearance, the draeden is a highly intelligent being. No creature wishes to anger the draedens; a single draeden is exceeded in power only by the gods and the largest epic dragons, and the mere thought of an united group of draedens on the attack makes even gods tremble. Such a group attack is astronomically rare, but it has happened several times within the memory of the gods; each time, an entire world was depopulated. The sight of a group of draedens hovering over a world, taking it apart piece by piece, is the most terrifying vision in the multiverse.</p><p></p><p>COMBAT</p><p></p><p>A draeden will attempt to eat any smaller creature it sees, unless it has a reason to believe that creature might pose a threat. However, a draeden's almost unimaginable power and supreme arrogance mean that it hardly ever recognizes any other being as a threat.</p><p></p><p></p><p></p><p>Frightful Presence (Ex): Any creature within 600 feet which sees a draeden attack must make a Will save (DC 55) or be shaken for 5d6 rounds.</p><p></p><p>Spell-Like Abilities: At will – eagle's splendor, greater magic fang, greater teleport, haste, lightning bolt, mage armor, slay living, slow, telekinesis; 3/day – limited wish, meteor swarm, ruin (epic spell); 1/day – hellball (epic spell). 40th caster level, save DC 19 + spell level (29 for epic spells).</p><p></p><p>Improved Grab (Ex): If it makes a successful bite attack, a draeden can make a grapple check without making a touch attack or allowing an attack of opportunity. If it succeeds, it gets a hold and can try to swallow whole.</p><p></p><p>Ray of Energy (Su): A draeden can emit a ray of energy up to a range of 720 feet (no range increment). This requires a ranged touch attack and deals 20d10 damage. This damage is not reduced by resistances, immunities, or damage reduction.</p><p></p><p>Swallow Whole (Ex): If a draeden makes a successful grapple check against an already grappled opponent of Gargantuan or smaller size, it can swallow the opponent whole. A swallowed opponent takes 6d10 points of acid damage and 6d10+13 points of bludgeoning damage each round. The draeden's stomach can hold 8 Gargantuan, 32 Huge, 128 Large, or 512 Medium or smaller creatures at a time. A swallowed creature can escape by dealing 100 points of damage to the draeden's interior (which is AC 36). The creature need not use a light weapon, since the draeden's stomach is very spacious. </p><p></p><p>Enormous Bulk (Ex): The listed Space/Reach applies only to the draeden's mouths. The draeden can make attacks against any creature within 20 feet of any of its mouths. The draeden's core is nearly a mile in diameter, and has DR 100/-. In effect, the only way to kill a draeden is by damaging its mouths, the only vulnerable spots. </p><p></p><p>Feats: A draeden usually uses Power Attack, subtracting 20 from its attack roll and adding 20 to its damage.</p><p></p><p>GREATER DRAEDEN</p><p>Colossal Outsider (Extraplanar)</p><p>Hit Dice: 92d8+1,460 (1,575 hp)</p><p>Initiative: +9</p><p>Speed: 80 ft., fly 80 ft. (perfect)</p><p>AC: 63 (-8 size, +5 Dex, +56 natural)</p><p>Base Attack/Grapple: +92/+121</p><p>Attack: Bite +85* melee (8d10+43*/19-20)</p><p>Full Attack: 4 bites +85* melee (8d10+43*/19-20)</p><p>Space/Reach: 30 ft./20 ft. (see text)</p><p>Special Attacks: Frightful presence, ray of energy, spell-like abilities, swallow whole</p><p>Special Qualities: Enormous bulk, DR 20/epic (9/-), fast healing 5, immune to paralysis and death effects, SR 56</p><p>Saves: Fort +42 , Ref +34 , Will +38</p><p>Abilities: Str 46, Dex 21, Con 40, Int 21, Wis 28, Cha 33</p><p>Skills: Bluff +86, Concentration +79, Diplomacy +86, Intimidate +86, Knowledge (arcana, history, planes, religion) +79, Listen +86, Search +84, Sense Motive +84, Spellcraft +79, Spot +86, Survival +84</p><p>Feats: Alertness, Awesome Blow, Blind-Fight, Cleave, Combat Expertise, Combat Reflexes, Diehard, Endurance, Great Cleave, Improved Bull Rush, Improved Critical (bite), Improved Initiative, Improved Natural Attack, Improved Overrun, Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (bite), Whirlwind Attack </p><p>Epic Feats: Armor Skin (x2), Blinding Speed, Damage Reduction (3), Epic Fortitude, Epic Reflexes, Epic Toughness (4), Epic Weapon Focus (bite), Epic Will</p><p>Climate/Terrain: Any </p><p>Organization: Solitary or charge (2-20)</p><p>Challenge Rating: 45</p><p>Treasure: None</p><p>Alignment: Often neutral</p><p>Advancement: 72 - 216 HD (Colossal) </p><p></p><p>A greater draeden is an enormous spherical creature even larger than an ordinary draeden. They have been known to devour minor gods.</p><p>COMBAT</p><p></p><p>A draeden will attempt to eat any smaller creature it sees, unless it has a reason to believe that creature might pose a threat. However, a draeden's almost unimaginable power and supreme arrogance mean that it hardly ever recognizes any other being as a threat.</p><p></p><p></p><p></p><p>Frightful Presence (Ex): Any creature within 600 feet which sees a draeden attack must make a Will save (DC 67) or be shaken for 5d6 rounds.</p><p></p><p>Spell-Like Abilities: At will – eagle's splendor, greater magic fang, greater teleport, haste, lightning bolt, mage armor, slay living, slow, telekinesis; 3/day – limited wish, meteor swarm, ruin (epic spell); 1/day – hellball (epic spell). 40th caster level, save DC 21 + spell level (31 for epic spells).</p><p></p><p>Improved Grab (Ex): If it makes a successful bite attack, a draeden can make a grapple check without making a touch attack or allowing an attack of opportunity. If it succeeds, it gets a hold and can try to swallow whole.</p><p></p><p>Ray of Energy (Su): A draeden can emit a ray of energy up to a range of 920 feet (no range increment). This requires a ranged touch attack and deals 30d10 damage. This damage is not reduced by resistances, immunities, or damage reduction.</p><p></p><p>Swallow Whole (Ex): If a draeden makes a successful grapple check against an already grappled opponent of Gargantuan or smaller size, it can swallow the opponent whole. A swallowed opponent takes 8d10 points of acid damage and 8d10+13 points of bludgeoning damage each round. The greater draeden's stomach can hold 8 Gargantuan, 32 Huge, 128 Large, or 512 Medium or smaller creatures at a time. A swallowed creature can escape by dealing 100 points of damage to the greater draeden's interior (which is AC 36). The creature need not use a light weapon, since the greater draeden's stomach is very spacious. </p><p></p><p>Enormous Bulk (Ex): The listed Space/Reach applies only to the greater draeden's mouths. The draeden can make attacks against any creature within 20 feet of any of its mouths. The draeden's core is nearly a mile in diameter, and has DR 150/-. In effect, the only way to kill a draeden is by damaging its mouths, the only vulnerable spots. </p><p></p><p>Feats: A greater draeden usually uses Power Attack, subtracting 25 from its attack roll and adding 25 to its damage.</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 3382019, member: 11368"] [b]Draeden[/b] Here is the great draeden: DRAEDEN Colossal Outsider (Extraplanar) Hit Dice: 72d8+720 (1,035 hp) Initiative: +9 Speed: 80 ft., fly 80 ft. (perfect) AC: 59 (-8 size, +5 Dex, +52 natural) Base Attack/Grapple: +72/+101 Attack: Bite +65* melee (6d10+33*/19-20) Full Attack: 4 bites +65* melee (6d10+33*/19-20) Space/Reach: 30 ft./20 ft. (see text) Special Attacks: Frightful presence, ray of energy, spell-like abilities, swallow whole Special Qualities: Enormous bulk, DR 20/epic (9/-), fast healing 5, immune to paralysis and death effects, SR 51 Saves: Fort +37 , Ref +34 , Will +38 Abilities: Str 36, Dex 21, Con 30, Int 21, Wis 28, Cha 29 Skills: Bluff +84, Concentration +79, Diplomacy +84, Intimidate +84, Knowledge (arcana, history, planes, religion) +79, Listen +86, Search +84, Sense Motive +84, Spellcraft +79, Spot +86, Survival +84 Feats: Alertness, Awesome Blow, Blind-Fight, Cleave, Combat Expertise, Combat Reflexes, Diehard, Endurance, Great Cleave, Improved Bull Rush, Improved Critical (bite), Improved Initiative, Improved Natural Attack, Improved Overrun, Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (bite), Whirlwind Attack Epic Feats: Blinding Speed, Damage Reduction (3), Epic Reflexes, Epic Toughness (2), Epic Weapon Focus (bite), Epic Will Climate/Terrain: Any Organization: Solitary or charge (2-20) Challenge Rating: 40 Treasure: None Alignment: Often neutral Advancement: 72 - 216 HD (Colossal) A draeden is an enormous spherical creature ringed with tentacles. Each tentacle ends in a tooth-studded mouth big enough to swallow a whale. The draeden's body is about a mile wide, but is largely hollow. Despite its jellyfish-like, primitive appearance, the draeden is a highly intelligent being. No creature wishes to anger the draedens; a single draeden is exceeded in power only by the gods and the largest epic dragons, and the mere thought of an united group of draedens on the attack makes even gods tremble. Such a group attack is astronomically rare, but it has happened several times within the memory of the gods; each time, an entire world was depopulated. The sight of a group of draedens hovering over a world, taking it apart piece by piece, is the most terrifying vision in the multiverse. COMBAT A draeden will attempt to eat any smaller creature it sees, unless it has a reason to believe that creature might pose a threat. However, a draeden's almost unimaginable power and supreme arrogance mean that it hardly ever recognizes any other being as a threat. Frightful Presence (Ex): Any creature within 600 feet which sees a draeden attack must make a Will save (DC 55) or be shaken for 5d6 rounds. Spell-Like Abilities: At will – eagle's splendor, greater magic fang, greater teleport, haste, lightning bolt, mage armor, slay living, slow, telekinesis; 3/day – limited wish, meteor swarm, ruin (epic spell); 1/day – hellball (epic spell). 40th caster level, save DC 19 + spell level (29 for epic spells). Improved Grab (Ex): If it makes a successful bite attack, a draeden can make a grapple check without making a touch attack or allowing an attack of opportunity. If it succeeds, it gets a hold and can try to swallow whole. Ray of Energy (Su): A draeden can emit a ray of energy up to a range of 720 feet (no range increment). This requires a ranged touch attack and deals 20d10 damage. This damage is not reduced by resistances, immunities, or damage reduction. Swallow Whole (Ex): If a draeden makes a successful grapple check against an already grappled opponent of Gargantuan or smaller size, it can swallow the opponent whole. A swallowed opponent takes 6d10 points of acid damage and 6d10+13 points of bludgeoning damage each round. The draeden's stomach can hold 8 Gargantuan, 32 Huge, 128 Large, or 512 Medium or smaller creatures at a time. A swallowed creature can escape by dealing 100 points of damage to the draeden's interior (which is AC 36). The creature need not use a light weapon, since the draeden's stomach is very spacious. Enormous Bulk (Ex): The listed Space/Reach applies only to the draeden's mouths. The draeden can make attacks against any creature within 20 feet of any of its mouths. The draeden's core is nearly a mile in diameter, and has DR 100/-. In effect, the only way to kill a draeden is by damaging its mouths, the only vulnerable spots. Feats: A draeden usually uses Power Attack, subtracting 20 from its attack roll and adding 20 to its damage. GREATER DRAEDEN Colossal Outsider (Extraplanar) Hit Dice: 92d8+1,460 (1,575 hp) Initiative: +9 Speed: 80 ft., fly 80 ft. (perfect) AC: 63 (-8 size, +5 Dex, +56 natural) Base Attack/Grapple: +92/+121 Attack: Bite +85* melee (8d10+43*/19-20) Full Attack: 4 bites +85* melee (8d10+43*/19-20) Space/Reach: 30 ft./20 ft. (see text) Special Attacks: Frightful presence, ray of energy, spell-like abilities, swallow whole Special Qualities: Enormous bulk, DR 20/epic (9/-), fast healing 5, immune to paralysis and death effects, SR 56 Saves: Fort +42 , Ref +34 , Will +38 Abilities: Str 46, Dex 21, Con 40, Int 21, Wis 28, Cha 33 Skills: Bluff +86, Concentration +79, Diplomacy +86, Intimidate +86, Knowledge (arcana, history, planes, religion) +79, Listen +86, Search +84, Sense Motive +84, Spellcraft +79, Spot +86, Survival +84 Feats: Alertness, Awesome Blow, Blind-Fight, Cleave, Combat Expertise, Combat Reflexes, Diehard, Endurance, Great Cleave, Improved Bull Rush, Improved Critical (bite), Improved Initiative, Improved Natural Attack, Improved Overrun, Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (bite), Whirlwind Attack Epic Feats: Armor Skin (x2), Blinding Speed, Damage Reduction (3), Epic Fortitude, Epic Reflexes, Epic Toughness (4), Epic Weapon Focus (bite), Epic Will Climate/Terrain: Any Organization: Solitary or charge (2-20) Challenge Rating: 45 Treasure: None Alignment: Often neutral Advancement: 72 - 216 HD (Colossal) A greater draeden is an enormous spherical creature even larger than an ordinary draeden. They have been known to devour minor gods. COMBAT A draeden will attempt to eat any smaller creature it sees, unless it has a reason to believe that creature might pose a threat. However, a draeden's almost unimaginable power and supreme arrogance mean that it hardly ever recognizes any other being as a threat. Frightful Presence (Ex): Any creature within 600 feet which sees a draeden attack must make a Will save (DC 67) or be shaken for 5d6 rounds. Spell-Like Abilities: At will – eagle's splendor, greater magic fang, greater teleport, haste, lightning bolt, mage armor, slay living, slow, telekinesis; 3/day – limited wish, meteor swarm, ruin (epic spell); 1/day – hellball (epic spell). 40th caster level, save DC 21 + spell level (31 for epic spells). Improved Grab (Ex): If it makes a successful bite attack, a draeden can make a grapple check without making a touch attack or allowing an attack of opportunity. If it succeeds, it gets a hold and can try to swallow whole. Ray of Energy (Su): A draeden can emit a ray of energy up to a range of 920 feet (no range increment). This requires a ranged touch attack and deals 30d10 damage. This damage is not reduced by resistances, immunities, or damage reduction. Swallow Whole (Ex): If a draeden makes a successful grapple check against an already grappled opponent of Gargantuan or smaller size, it can swallow the opponent whole. A swallowed opponent takes 8d10 points of acid damage and 8d10+13 points of bludgeoning damage each round. The greater draeden's stomach can hold 8 Gargantuan, 32 Huge, 128 Large, or 512 Medium or smaller creatures at a time. A swallowed creature can escape by dealing 100 points of damage to the greater draeden's interior (which is AC 36). The creature need not use a light weapon, since the greater draeden's stomach is very spacious. Enormous Bulk (Ex): The listed Space/Reach applies only to the greater draeden's mouths. The draeden can make attacks against any creature within 20 feet of any of its mouths. The draeden's core is nearly a mile in diameter, and has DR 150/-. In effect, the only way to kill a draeden is by damaging its mouths, the only vulnerable spots. Feats: A greater draeden usually uses Power Attack, subtracting 25 from its attack roll and adding 25 to its damage. [/QUOTE]
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