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Immortals Handbook - Ascension Discussion
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<blockquote data-quote="Ltheb Silverfrond" data-source="post: 4125205" data-attributes="member: 39867"><p>Some of those questions are interpretation based = </p><p>Automatic Metamagic Capacity - Nothing really prevents you from loading up, but your DM may slap YOU for doing it. Besides, in epic, you get so many feats you can afford to take feats 'just for fun'. And remember, spellcasting is something that can be Abrogated.</p><p></p><p>Abrogate - Abrogate may not be their most potent ability. In the case of, say, two timelords, it certainly won't be. It would very well be up to your DM at this point whether the Player can choose what he or she abrogates, or whether it MUST be the foe's most potent ability. (Which, also, would be up to the DM) Abrogate may seem super powerful, but, if you have ever run an epic campaign, its necessary to curb lopsided characters. (Charing Smiting Cavalier Paladins, for example) It means that PCs can't rely on min-maxing, and in general, is probably my favorite power simply because each character can describe it differently. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Convergent Effect - I read it as the effects are combined, and it deals damage as one effect of Double the HD of both deitys. Example: Two Lesser gods of 100 HD each shoot perfect Fire Beams. Each would do 100d6. If they used Convergent effect, the beams combine to become one beam that does (200 HD [the combined HD of the gods] X2) 400d6 fire damage.</p><p></p><p>Nullification - Nullifying one's feats just means they can't be used. If you needed Epic Weapon Focus for the Divine Ability Perfect weapon Focus, just just stop receiving the +2. You still have the feat, you just can't use it. Now, in some cases with divine (or higher) abilities that modify an existing feat (Like Uncanny Power Attack) you may be unable to use the power because the feat it modifies can't be used.</p><p></p><p>Omega Effect - By transfusion of Xp, he means you just plain need to gain more levels. Omega effect is like taking a negative level and failing the save 24 hours later all in an instant. It is very nasty.</p><p></p><p>Astro Effect - Yep, super powerful. This is why there is abrogate. By the time a god can get two unstoppable instant-win powers, (Like Astro Hand or Omega Hand) he is at LEAST a demiurge, meaning there are no gods in their universe that can rival them. </p><p></p><p>Gravitic Effect - Very powerful. Not always more powerful than Transient effect. If I blast a Commoner or an army with this, it wont do much damage. Gravitic Effect is good to blast higher-level monsters with, but against mooks, Higher flat damage may be a larger chunk of their HP. </p><p></p><p>Invincibility - Seems useless, but given there are billions of ways to trump damage reduction, this is not too terribly bad. It means a large number of weaker foes cannot ever beat you. Ever. They can't win even if you fall asleep while they attack. It also blocks several of the ability-score damaging Effects. (Since it is doubtful you can do that much ability score damage)</p><p></p><p>Though, I also agree that more clarification on some of these would be nice, until then DMs should use their best judgement on what makes sense.</p></blockquote><p></p>
[QUOTE="Ltheb Silverfrond, post: 4125205, member: 39867"] Some of those questions are interpretation based = Automatic Metamagic Capacity - Nothing really prevents you from loading up, but your DM may slap YOU for doing it. Besides, in epic, you get so many feats you can afford to take feats 'just for fun'. And remember, spellcasting is something that can be Abrogated. Abrogate - Abrogate may not be their most potent ability. In the case of, say, two timelords, it certainly won't be. It would very well be up to your DM at this point whether the Player can choose what he or she abrogates, or whether it MUST be the foe's most potent ability. (Which, also, would be up to the DM) Abrogate may seem super powerful, but, if you have ever run an epic campaign, its necessary to curb lopsided characters. (Charing Smiting Cavalier Paladins, for example) It means that PCs can't rely on min-maxing, and in general, is probably my favorite power simply because each character can describe it differently. :) Convergent Effect - I read it as the effects are combined, and it deals damage as one effect of Double the HD of both deitys. Example: Two Lesser gods of 100 HD each shoot perfect Fire Beams. Each would do 100d6. If they used Convergent effect, the beams combine to become one beam that does (200 HD [the combined HD of the gods] X2) 400d6 fire damage. Nullification - Nullifying one's feats just means they can't be used. If you needed Epic Weapon Focus for the Divine Ability Perfect weapon Focus, just just stop receiving the +2. You still have the feat, you just can't use it. Now, in some cases with divine (or higher) abilities that modify an existing feat (Like Uncanny Power Attack) you may be unable to use the power because the feat it modifies can't be used. Omega Effect - By transfusion of Xp, he means you just plain need to gain more levels. Omega effect is like taking a negative level and failing the save 24 hours later all in an instant. It is very nasty. Astro Effect - Yep, super powerful. This is why there is abrogate. By the time a god can get two unstoppable instant-win powers, (Like Astro Hand or Omega Hand) he is at LEAST a demiurge, meaning there are no gods in their universe that can rival them. Gravitic Effect - Very powerful. Not always more powerful than Transient effect. If I blast a Commoner or an army with this, it wont do much damage. Gravitic Effect is good to blast higher-level monsters with, but against mooks, Higher flat damage may be a larger chunk of their HP. Invincibility - Seems useless, but given there are billions of ways to trump damage reduction, this is not too terribly bad. It means a large number of weaker foes cannot ever beat you. Ever. They can't win even if you fall asleep while they attack. It also blocks several of the ability-score damaging Effects. (Since it is doubtful you can do that much ability score damage) Though, I also agree that more clarification on some of these would be nice, until then DMs should use their best judgement on what makes sense. [/QUOTE]
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