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Immortals Handbook - Ascension Discussion
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<blockquote data-quote="Slaadmaster" data-source="post: 4125832" data-attributes="member: 13272"><p>Thanks U_K, I'll check that out! Also, out of curiosity, where would people place the named overgods of the various campaign settings such as Ao (of the Forgotten Realms) and the High God (of Dragonlance). I was thinking that, since they each have total power in -and only in- their crystal sphere, that Elder One might be appropriate as a crystal sphere seems to be the closest to a 'layer' of the Material Plane that exists. However, I'm unsure how powerful, relatively speaking, that is compared to how they have been depicted (for example Ao seems to be capable of stripping his deities of their divinity - which might indicate greater power). I remember seeing a thread on DiceFreaks about this but, with the boards down, I'm unable to check.</p><p></p><p>I was also wondering as to what interactions the Eternals would actually have with each other, obviously they would be hard to comprehend at this kind of level but it is intriguing. You mention they dwell in Muzaloth - what do they do there? Is there any kind of society or factions? Do they converse or battle or are they above such things? Since they embody a universe, how do they appear? Do they take a quasi-humanoid form or are they great sentient masses of energy that talk telepathically? Or do they simply gather around and moan about the Supreme Being and how they could do a better job <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ? I am similarly interested in the Omega Template: if the Supreme Being is the GM then this makes them the anti-GM, a scary prospect <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> .</p><p></p><p>Additionally, since people seem to be pointing out errors for correction, I did spot these (mainly in the portfolio section):</p><p>1. Chaos Portfolio: favoured place section ends abruptly (and without an end bracket).</p><p>2. Metalworking domain has no granted power.</p><p>3. Might not be an error but the Double Disease Elder One ability (Lord of Terror) triples Wisdom – this does not seem to be in line with its title. Similar issue with Single Fear’s Old One ability (Doombringer increases Wisdom - this differs from the similarly-named Cosmic ability).</p><p>4. Again, could be intentional, but should a prophet of (double) Good gain poisonous blood?</p><p>5. Axiomatic Messiah and Axiomatic Affiliation (both from the Law portfolio) both use the word chaos when they should use law (i.e. why would a deity of law treat chaotic planes as its home plane?).</p><p>6. The Revenge domain has no granted power.</p><p>7. Stoicism Portfolio: Wisdom used instead of Constitution in the Elder and First One entries.</p><p>8. Not exactly an error but the First One Travel ability (superluminal) reads ‘Your speed is increased one millionfold’ but later that ability is defined as increasing speed to the speed of light. However, at these speeds it does not really make much of a difference.</p><p>9. Shouldn’t the opposed portfolio of Winter be Fire rather than Thunder?</p><p>10. In the Wisdom portfolio, under ‘realm’, there is a blank grey box like an e.g. section was going to be added but was not.</p><p>11. Withering Effect (divine ability) – the text and the example do not seem to match, it is said that one point of ability drain is inflicted per 10HD of the deity, however in the example the 100HD deity only does 2 points of drain rather than (100/10) = 10. I could be missing something here as this is just at a glance.</p><p>12. Should the Demiurge and the Time Lord gain the extraplanar sub-type? If they embody a set universe then, unless somehow in a different one, then I would have thought they’d be effectively native to all of it. Or is this showing their abilities in Muzaloth?</p><p></p><p>Liking the added art so far, can't wait for the rest (and the hopefully not-to-distant release of Gods and Monsters [or at least the first half <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ]).</p><p></p><p>Again, sorry for a long post but they seem to be all the rage at the minute!</p><p></p><p>Oh, and finally, Alzrius - congrats on the Death build, very impressive, the actual stats must have taken a while though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> !</p></blockquote><p></p>
[QUOTE="Slaadmaster, post: 4125832, member: 13272"] Thanks U_K, I'll check that out! Also, out of curiosity, where would people place the named overgods of the various campaign settings such as Ao (of the Forgotten Realms) and the High God (of Dragonlance). I was thinking that, since they each have total power in -and only in- their crystal sphere, that Elder One might be appropriate as a crystal sphere seems to be the closest to a 'layer' of the Material Plane that exists. However, I'm unsure how powerful, relatively speaking, that is compared to how they have been depicted (for example Ao seems to be capable of stripping his deities of their divinity - which might indicate greater power). I remember seeing a thread on DiceFreaks about this but, with the boards down, I'm unable to check. I was also wondering as to what interactions the Eternals would actually have with each other, obviously they would be hard to comprehend at this kind of level but it is intriguing. You mention they dwell in Muzaloth - what do they do there? Is there any kind of society or factions? Do they converse or battle or are they above such things? Since they embody a universe, how do they appear? Do they take a quasi-humanoid form or are they great sentient masses of energy that talk telepathically? Or do they simply gather around and moan about the Supreme Being and how they could do a better job :) ? I am similarly interested in the Omega Template: if the Supreme Being is the GM then this makes them the anti-GM, a scary prospect :D . Additionally, since people seem to be pointing out errors for correction, I did spot these (mainly in the portfolio section): 1. Chaos Portfolio: favoured place section ends abruptly (and without an end bracket). 2. Metalworking domain has no granted power. 3. Might not be an error but the Double Disease Elder One ability (Lord of Terror) triples Wisdom – this does not seem to be in line with its title. Similar issue with Single Fear’s Old One ability (Doombringer increases Wisdom - this differs from the similarly-named Cosmic ability). 4. Again, could be intentional, but should a prophet of (double) Good gain poisonous blood? 5. Axiomatic Messiah and Axiomatic Affiliation (both from the Law portfolio) both use the word chaos when they should use law (i.e. why would a deity of law treat chaotic planes as its home plane?). 6. The Revenge domain has no granted power. 7. Stoicism Portfolio: Wisdom used instead of Constitution in the Elder and First One entries. 8. Not exactly an error but the First One Travel ability (superluminal) reads ‘Your speed is increased one millionfold’ but later that ability is defined as increasing speed to the speed of light. However, at these speeds it does not really make much of a difference. 9. Shouldn’t the opposed portfolio of Winter be Fire rather than Thunder? 10. In the Wisdom portfolio, under ‘realm’, there is a blank grey box like an e.g. section was going to be added but was not. 11. Withering Effect (divine ability) – the text and the example do not seem to match, it is said that one point of ability drain is inflicted per 10HD of the deity, however in the example the 100HD deity only does 2 points of drain rather than (100/10) = 10. I could be missing something here as this is just at a glance. 12. Should the Demiurge and the Time Lord gain the extraplanar sub-type? If they embody a set universe then, unless somehow in a different one, then I would have thought they’d be effectively native to all of it. Or is this showing their abilities in Muzaloth? Liking the added art so far, can't wait for the rest (and the hopefully not-to-distant release of Gods and Monsters [or at least the first half :) ]). Again, sorry for a long post but they seem to be all the rage at the minute! Oh, and finally, Alzrius - congrats on the Death build, very impressive, the actual stats must have taken a while though :eek: ! [/QUOTE]
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