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Immortals Handbook - Ascension Discussion
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<blockquote data-quote="Alzrius" data-source="post: 4127275" data-attributes="member: 8461"><p>I hope you don't mind that I'm fielding these again, Adslahnit. Likewise, U_K, please don't think that I'm stepping on your toes!</p><p></p><p></p><p></p><p>I think U_K might be ahead of you on this one. Have you seen the quick artifact creation rules on page 26? He basically outlines what you're talking about. Under his system, calculating the power of an immortal's four artifacts is quickly based on the immortal's ECL compared to the item's cost determination. For example, an item that granted a +100 enhancement bonus to Strength (cost setup being bonus squared x 1,000) is calculated as having a bonus that's 1/2 of the immortal's ECL. In other words, an immortal would have to be ECL 200 to have such an item.</p><p></p><p></p><p></p><p>I asked this same question a little while ago. U_K's answer is that every artifact you give up is worth a number of divine abilities equal to your current divinity template's divine bonus. For example, a greater deity with only three artifacts would have an extra sixteen divine abilities (for greater numbers of abilities, they should be grouped towards esoteric abilities if possible - my write-up of Death, for example, gave him only two artifacts, meaning he had an extra +96 divine abilities. Hence, he received two extra transcendental abilities (thirty-six divine abilities' worth each), two extra cosmic abilities (six divine abilities' worth each), and twelve extra divine abilities).</p><p></p><p></p><p></p><p>I'd use the rules as laid out in Table 4-1 in determining an artifact's bonuses when calculating the worth of divine abilities in artifacts.</p><p></p><p></p><p></p><p>Magic items and artifacts, by definition, seem to be static bonuses. No matter how many levels you gain, your <em>belt of giant strength +6</em> is always going to grant the same bonus to your Strength score, for example. Given that, I'd not worry about whether the bonus a divine ability grants is fluid or static when calculating it's worth in terms of an item's ability cost.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 4127275, member: 8461"] I hope you don't mind that I'm fielding these again, Adslahnit. Likewise, U_K, please don't think that I'm stepping on your toes! I think U_K might be ahead of you on this one. Have you seen the quick artifact creation rules on page 26? He basically outlines what you're talking about. Under his system, calculating the power of an immortal's four artifacts is quickly based on the immortal's ECL compared to the item's cost determination. For example, an item that granted a +100 enhancement bonus to Strength (cost setup being bonus squared x 1,000) is calculated as having a bonus that's 1/2 of the immortal's ECL. In other words, an immortal would have to be ECL 200 to have such an item. I asked this same question a little while ago. U_K's answer is that every artifact you give up is worth a number of divine abilities equal to your current divinity template's divine bonus. For example, a greater deity with only three artifacts would have an extra sixteen divine abilities (for greater numbers of abilities, they should be grouped towards esoteric abilities if possible - my write-up of Death, for example, gave him only two artifacts, meaning he had an extra +96 divine abilities. Hence, he received two extra transcendental abilities (thirty-six divine abilities' worth each), two extra cosmic abilities (six divine abilities' worth each), and twelve extra divine abilities). I'd use the rules as laid out in Table 4-1 in determining an artifact's bonuses when calculating the worth of divine abilities in artifacts. Magic items and artifacts, by definition, seem to be static bonuses. No matter how many levels you gain, your [i]belt of giant strength +6[/i] is always going to grant the same bonus to your Strength score, for example. Given that, I'd not worry about whether the bonus a divine ability grants is fluid or static when calculating it's worth in terms of an item's ability cost. [/QUOTE]
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