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Immortals Handbook - Ascension Discussion
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<blockquote data-quote="Belzamus" data-source="post: 4214264" data-attributes="member: 61612"><p>Ok, I'll take the Warlock abilities over there once I work up a basic sketch (which shouldn't be too long since I need to work them out before I can do my next IH write-up)</p><p></p><p>For the Effects, I meant [Effect] Abilities. I think it might be too powerful, but some of them just seem so inferior to using a melee attack instead against an equally powerful opponent. Was that the intention behind them? To use against hordes of weak opponents? I mean, I just statted up a 320HD Demiurge with Perfect Annihilating Mastery. So, his Annihilating Beam does 320d6 permanent damage, which his primary opponent can easily heal as a free action. I mean, 1,920 isn't that much damage when your opponent has 800K hp. So, would a Cosmic ability working it up to d20s in increments (d8,d10,d2, etc) be unbalanced? I mean, obviously the Telurric, Vengeful, and Quantum Effects could help in this regard somewhat. I was just surpirsed that such an ability wasn't already in their somewhere.</p><p></p><p>And allowing iterative attacks with EB wouldn't be overpowered with, say, Ultimate Weapon Specialization? Maybe not at that level, actually. Of course, that's a function of the trans. ability anyways, not the one I suggest, so I guess I'll go with Divine. I've seen that as an Epic Feat before, but I think for IH purposes, it would work better as a divine ability for the Warlock.</p><p></p><p>I think I got lost somewhere on that progression for the other one though. Maybe Divine=HD, COsmic=2xHD or 4xHd, Trans=4xHD or 8xHD? <Looks at Cogency and Perfect Smiting></p><p></p><p>On Automatic Metamagic, what I meant was, say I'm desgining a 200HD Old One with 100 Integrated Warlock Levels who has Nescient and takes Auto Metamagic like 90 times for use with his Alter Reality. Does that work on EB? It might need the pre-reqs modified for epic warlocks in general though</p></blockquote><p></p>
[QUOTE="Belzamus, post: 4214264, member: 61612"] Ok, I'll take the Warlock abilities over there once I work up a basic sketch (which shouldn't be too long since I need to work them out before I can do my next IH write-up) For the Effects, I meant [Effect] Abilities. I think it might be too powerful, but some of them just seem so inferior to using a melee attack instead against an equally powerful opponent. Was that the intention behind them? To use against hordes of weak opponents? I mean, I just statted up a 320HD Demiurge with Perfect Annihilating Mastery. So, his Annihilating Beam does 320d6 permanent damage, which his primary opponent can easily heal as a free action. I mean, 1,920 isn't that much damage when your opponent has 800K hp. So, would a Cosmic ability working it up to d20s in increments (d8,d10,d2, etc) be unbalanced? I mean, obviously the Telurric, Vengeful, and Quantum Effects could help in this regard somewhat. I was just surpirsed that such an ability wasn't already in their somewhere. And allowing iterative attacks with EB wouldn't be overpowered with, say, Ultimate Weapon Specialization? Maybe not at that level, actually. Of course, that's a function of the trans. ability anyways, not the one I suggest, so I guess I'll go with Divine. I've seen that as an Epic Feat before, but I think for IH purposes, it would work better as a divine ability for the Warlock. I think I got lost somewhere on that progression for the other one though. Maybe Divine=HD, COsmic=2xHD or 4xHd, Trans=4xHD or 8xHD? <Looks at Cogency and Perfect Smiting> On Automatic Metamagic, what I meant was, say I'm desgining a 200HD Old One with 100 Integrated Warlock Levels who has Nescient and takes Auto Metamagic like 90 times for use with his Alter Reality. Does that work on EB? It might need the pre-reqs modified for epic warlocks in general though [/QUOTE]
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