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Immortals Handbook - Ascension Discussion
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<blockquote data-quote="Nezkrul" data-source="post: 5694205" data-attributes="member: 6682154"><p>walking on clouds with balance, or squeezing through a wall of force with escape artist? you bet! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Many many many ways for casters to boost their caster level so high spell resistance don't matter, and many ways to altogether ignore spell resistance (innate spell + supernatural transformation). My auto kill only works if their HD is at or below my effective turning level, and only if they are undead or evil outsiders. This means oozes, elementals, all non-evil outsiders, magical beasts, constructs, dragons, plants, giants, monstrous humanoids, humanoids, aberrations, fey, and animals are all not auto-killable to this guy.</p><p></p><p>if you think magic is too powerful, buff the non-magic folk, don't nerf what the whole reality of the game is about.</p><p></p><p>And then the party of four sun deity pc's dies to a group of extraplanar pseudonatural aberrations from outerspace, since they all want to be able to 'roll'-play the advantage.</p><p></p><p>if so, deities need way more at-will spell-like abilities to compensate, since now their infinite power is finite.</p><p></p><p>fixed... cr is only 2/3 la. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> still takes forever and a day to now gain a level.</p></blockquote><p></p>
[QUOTE="Nezkrul, post: 5694205, member: 6682154"] walking on clouds with balance, or squeezing through a wall of force with escape artist? you bet! ;) Many many many ways for casters to boost their caster level so high spell resistance don't matter, and many ways to altogether ignore spell resistance (innate spell + supernatural transformation). My auto kill only works if their HD is at or below my effective turning level, and only if they are undead or evil outsiders. This means oozes, elementals, all non-evil outsiders, magical beasts, constructs, dragons, plants, giants, monstrous humanoids, humanoids, aberrations, fey, and animals are all not auto-killable to this guy. if you think magic is too powerful, buff the non-magic folk, don't nerf what the whole reality of the game is about. And then the party of four sun deity pc's dies to a group of extraplanar pseudonatural aberrations from outerspace, since they all want to be able to 'roll'-play the advantage. if so, deities need way more at-will spell-like abilities to compensate, since now their infinite power is finite. fixed... cr is only 2/3 la. ;) still takes forever and a day to now gain a level. [/QUOTE]
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