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*Pathfinder & Starfinder
Immortal's Handbook continuation thread
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<blockquote data-quote="Gez" data-source="post: 741716" data-attributes="member: 1328"><p>Bluff, Sense Motive (Feint)</p><p>Tumble</p><p>Hide, Move Silently (surprising opponent flat-footed)</p><p>Listen, Spot (Avoiding getting surprised)</p><p>Perform (Bardic music abilities)</p><p>Ride (AC for mount)</p><p>Concentration (casting on the defensive, avoiding losing a spell)</p><p>Spellcraft (Identifying a spell for purpose of counterspelling)</p><p>Knowledge Arcana, Nature or Religion: Number of Epic Spell Slot</p><p></p><p>There are plenty skills useful in combat, even from a strict fighting challenge approach. Granted, Knowledge: Hyperstring Theory or Craft: Pottery will not affect combat, but that don't mean none of them has influence on the fray.</p><p></p><p>And then again, the <em>Agressive Pseudodimensional Translation</em> spell may require a K. Hyperstring Theory check in order to successfully phase out of the universe a target; while building clay golems is cheaper if you don't have to hire a potter. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Speaking about CR, Craig (hello!), could you send me that document ? It may helps me finding a correct CR for a certain creature I'm working on...</p></blockquote><p></p>
[QUOTE="Gez, post: 741716, member: 1328"] Bluff, Sense Motive (Feint) Tumble Hide, Move Silently (surprising opponent flat-footed) Listen, Spot (Avoiding getting surprised) Perform (Bardic music abilities) Ride (AC for mount) Concentration (casting on the defensive, avoiding losing a spell) Spellcraft (Identifying a spell for purpose of counterspelling) Knowledge Arcana, Nature or Religion: Number of Epic Spell Slot There are plenty skills useful in combat, even from a strict fighting challenge approach. Granted, Knowledge: Hyperstring Theory or Craft: Pottery will not affect combat, but that don't mean none of them has influence on the fray. And then again, the [i]Agressive Pseudodimensional Translation[/i] spell may require a K. Hyperstring Theory check in order to successfully phase out of the universe a target; while building clay golems is cheaper if you don't have to hire a potter. ;) Speaking about CR, Craig (hello!), could you send me that document ? It may helps me finding a correct CR for a certain creature I'm working on... [/QUOTE]
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