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Immortal's Handbook continuation thread
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<blockquote data-quote="-Eä-" data-source="post: 752178" data-attributes="member: 471"><p>Greetings!</p><p></p><p>It has been a while since I posted here the last time, but I have been busy for a long time now... I have, however, been following the thread, and while I haven't replied, I have given some issues some thought.</p><p></p><p></p><p>As for skills: In the campaign in which I am playing, skills are perhaps more important than combat. Given: combat is universal, so it should be rated higher than skills, but indeed skills are vital.</p><p></p><p>Know that: All challenges have a challenge rating. Not only opponents that you face, but also difficult situations. For instance, last time I played, I joined a tournament in a gnome city. This tournament involved extensive use of the balance skill (as have many of my activities of late). This was far more challenging than facing a group of 3 orcs (for my second level character) and should be rated as such.</p><p></p><p>To me it seems that many of you underrate skills, and I am happy with the current rating of skills.</p><p></p><p></p><p>However, I do not agree with the skill bonus of skill focus: I think +10 is too much: The skill bonus from skill focus is an unnamed one, and is therefore more valuable than a racial one (remember, racial bonuses don't stack). Other bonuses that are unnamed have a higher cost than those that have a name.</p><p>Also: Skill Focus is a prerequisite for entering many prestige classes. This may not seem as a balancing factor to many of you, as also "good feats" may be prerequisites, but in my opinion, it is a valid argument for it not grow "out of proportion."</p><p>As you develop your character, you may gain different racial bonuses, from magic, special circumstances, divine intervention and so on, but only the highest one counts. I guess this is minor, but it should e accounted for.</p><p></p><p>I suggest changing Skill Focus to a +5 bonus. This way it is treated as an unnamed bonus and is 2.5 times better than the original Skill Focus feat, which at least makes it worth it for some characters.</p><p></p><p></p><p>I hope this made some sense, but I wouldn't bet on it (-;</p></blockquote><p></p>
[QUOTE="-Eä-, post: 752178, member: 471"] Greetings! It has been a while since I posted here the last time, but I have been busy for a long time now... I have, however, been following the thread, and while I haven't replied, I have given some issues some thought. As for skills: In the campaign in which I am playing, skills are perhaps more important than combat. Given: combat is universal, so it should be rated higher than skills, but indeed skills are vital. Know that: All challenges have a challenge rating. Not only opponents that you face, but also difficult situations. For instance, last time I played, I joined a tournament in a gnome city. This tournament involved extensive use of the balance skill (as have many of my activities of late). This was far more challenging than facing a group of 3 orcs (for my second level character) and should be rated as such. To me it seems that many of you underrate skills, and I am happy with the current rating of skills. However, I do not agree with the skill bonus of skill focus: I think +10 is too much: The skill bonus from skill focus is an unnamed one, and is therefore more valuable than a racial one (remember, racial bonuses don't stack). Other bonuses that are unnamed have a higher cost than those that have a name. Also: Skill Focus is a prerequisite for entering many prestige classes. This may not seem as a balancing factor to many of you, as also "good feats" may be prerequisites, but in my opinion, it is a valid argument for it not grow "out of proportion." As you develop your character, you may gain different racial bonuses, from magic, special circumstances, divine intervention and so on, but only the highest one counts. I guess this is minor, but it should e accounted for. I suggest changing Skill Focus to a +5 bonus. This way it is treated as an unnamed bonus and is 2.5 times better than the original Skill Focus feat, which at least makes it worth it for some characters. I hope this made some sense, but I wouldn't bet on it (-; [/QUOTE]
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