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Immortal's Handbook continuation thread
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<blockquote data-quote="Sonofapreacherman" data-source="post: 753162" data-attributes="member: 2315"><p>Not to unduly support Wizards of the Coast, but they have been quoted as saying "not all feats were created equal". They were even talking about Skill Focus at the time (when asked to justify the +2 bonus against a feat like Alertness). Many people were already imbuing Skill Focus with a +3 bonus, and then additional supplements jumped on the bandwagon.</p><p></p><p>My point is this ... while all feats are relatively equal in power, some feats are going to break the bell curve of power, and that is seeming by design. Giving a non-epic character +10 on a skill bonus at 1st level is the equivalent of giving them an automatic Take 10 ability (the ability to perform a skill even under stressful circumstances). It's simply too great a bonus.</p><p></p><p>If you are going to imbue the feat with a bonus greater than +3, then make the bonus +5 at most, make a Greater Skill Focus feat +10 (in total), and keep the epic skill focus feat at +10 (self-contained).</p><p></p><p>Curious, if you do increase the Skill Focus bonus to +5, then how do you plan on changing feats like Alterness?</p></blockquote><p></p>
[QUOTE="Sonofapreacherman, post: 753162, member: 2315"] Not to unduly support Wizards of the Coast, but they have been quoted as saying "not all feats were created equal". They were even talking about Skill Focus at the time (when asked to justify the +2 bonus against a feat like Alertness). Many people were already imbuing Skill Focus with a +3 bonus, and then additional supplements jumped on the bandwagon. My point is this ... while all feats are relatively equal in power, some feats are going to break the bell curve of power, and that is seeming by design. Giving a non-epic character +10 on a skill bonus at 1st level is the equivalent of giving them an automatic Take 10 ability (the ability to perform a skill even under stressful circumstances). It's simply too great a bonus. If you are going to imbue the feat with a bonus greater than +3, then make the bonus +5 at most, make a Greater Skill Focus feat +10 (in total), and keep the epic skill focus feat at +10 (self-contained). Curious, if you do increase the Skill Focus bonus to +5, then how do you plan on changing feats like Alterness? [/QUOTE]
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