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Immortal's Handbook continuation thread
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<blockquote data-quote="Anubis" data-source="post: 763301" data-attributes="member: 2358"><p>Well when people like you and UK claim that something is broken, and I compare it to something to prove that it isn't, and you retaliate by saying that the other thing compared it to is also broken because it doesn't support your little theories, THAT IS PROOF. All you do is attempt some domino effect that simply puts the whole thing out of whack!</p><p></p><p>Yes, I'm talking about the Amulet of Natural Armor. I compared armor values and saving throws and used that as an example, and then the retort is that the Amulet of Natural Armor is overpriced.</p><p></p><p>Basically, you're trying to fix a system that is not broken. This game was NEVER intended to have perfect equity with all things. The feats themselves prove that, as they are equal to each other. Again, I point you to Run and Endurance, two utterly useless feats. Then there are feats that are extremely useful that are better than other feats as well. YOU CAN'Y EQUATE THEM.</p><p></p><p>Furthermore, if you are unconvinced that you can't, that's beside the point. THERE IS NO NEED. That is the final truth of the matter. Unless you can offer ANY proof that there IS a NEED, then there is none. Things should be done on a case-by-case basis, not a total overrun.</p><p></p><p>And Eldorian, even if you do agree with UK, that is still only two people against the rest of us who know better than to fret abotu the silly little things. Cloak of Resistance, Amulet of Natural Armor, they're ALL FINE AS-IS, and unless you can prove otherwise, you have NO case!</p><p></p><p>In order to prove anything, you must stop with the formulas and PLAYTEST. That is the ONLY way to offer REAL proof, because just 'cause it looks good on paper doesn't mean it works the same in the game. Unless playtesting proves these things you are fixing as broken, then they obviously aren't. Innocent until proven guilty. The burden of proof is on you, and you have presented NONE.</p></blockquote><p></p>
[QUOTE="Anubis, post: 763301, member: 2358"] Well when people like you and UK claim that something is broken, and I compare it to something to prove that it isn't, and you retaliate by saying that the other thing compared it to is also broken because it doesn't support your little theories, THAT IS PROOF. All you do is attempt some domino effect that simply puts the whole thing out of whack! Yes, I'm talking about the Amulet of Natural Armor. I compared armor values and saving throws and used that as an example, and then the retort is that the Amulet of Natural Armor is overpriced. Basically, you're trying to fix a system that is not broken. This game was NEVER intended to have perfect equity with all things. The feats themselves prove that, as they are equal to each other. Again, I point you to Run and Endurance, two utterly useless feats. Then there are feats that are extremely useful that are better than other feats as well. YOU CAN'Y EQUATE THEM. Furthermore, if you are unconvinced that you can't, that's beside the point. THERE IS NO NEED. That is the final truth of the matter. Unless you can offer ANY proof that there IS a NEED, then there is none. Things should be done on a case-by-case basis, not a total overrun. And Eldorian, even if you do agree with UK, that is still only two people against the rest of us who know better than to fret abotu the silly little things. Cloak of Resistance, Amulet of Natural Armor, they're ALL FINE AS-IS, and unless you can prove otherwise, you have NO case! In order to prove anything, you must stop with the formulas and PLAYTEST. That is the ONLY way to offer REAL proof, because just 'cause it looks good on paper doesn't mean it works the same in the game. Unless playtesting proves these things you are fixing as broken, then they obviously aren't. Innocent until proven guilty. The burden of proof is on you, and you have presented NONE. [/QUOTE]
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