Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Immortal's Handbook continuation thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Clay_More" data-source="post: 763690" data-attributes="member: 9813"><p>Hey, you shouldnt hold back on which abilities you might end up using. I wont personally need any mention if you use any of mine, I merely want something to brag to my players about <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Its a very good idea to expand on the current, existing weapon abilities. In my opinion, those found in DMG / ELH are not enough. Most people end up with Keen / Ghost Touch weapons with a big plus. </p><p>The more abilities, the bigger the posibility that a player might find one that he finds suitable for him, so suitable that he's willing to give up some clean plusses to get it.</p><p></p><p>Are the abilities all going to be "single" abilities, or are some of them "advancable". By advancable, I mean if they will have different variations that cost different plusses (I saw some ideas for this in this thread). I use some of those in my campaign and have even made a rule regarding them. You can go and get an ability "upgraded" for a price equal to modified weapon price - base weapon price. (That means, a weapon which costs 2000 gp. has an ability that costs a +1 market price. That ability has a greater version which costs as +2. A weapon with this would cost 4000 gp, so I allow the player to upgrade it for 2000 gp). This is only possible with the connected abilities and not merely plusses and such. </p><p></p><p>I even had one of my players acquire a magical item that gained "levels" with him, as a familiar would. It could gain various minor powers each time it advanced. He could save the advancements and buy greater powers etc. </p><p></p><p>Anyways, again, the Danish one is rambling on...</p></blockquote><p></p>
[QUOTE="Clay_More, post: 763690, member: 9813"] Hey, you shouldnt hold back on which abilities you might end up using. I wont personally need any mention if you use any of mine, I merely want something to brag to my players about ;) Its a very good idea to expand on the current, existing weapon abilities. In my opinion, those found in DMG / ELH are not enough. Most people end up with Keen / Ghost Touch weapons with a big plus. The more abilities, the bigger the posibility that a player might find one that he finds suitable for him, so suitable that he's willing to give up some clean plusses to get it. Are the abilities all going to be "single" abilities, or are some of them "advancable". By advancable, I mean if they will have different variations that cost different plusses (I saw some ideas for this in this thread). I use some of those in my campaign and have even made a rule regarding them. You can go and get an ability "upgraded" for a price equal to modified weapon price - base weapon price. (That means, a weapon which costs 2000 gp. has an ability that costs a +1 market price. That ability has a greater version which costs as +2. A weapon with this would cost 4000 gp, so I allow the player to upgrade it for 2000 gp). This is only possible with the connected abilities and not merely plusses and such. I even had one of my players acquire a magical item that gained "levels" with him, as a familiar would. It could gain various minor powers each time it advanced. He could save the advancements and buy greater powers etc. Anyways, again, the Danish one is rambling on... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Immortal's Handbook continuation thread
Top