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<blockquote data-quote="historian" data-source="post: 3036729" data-attributes="member: 13438"><p>This is really good news U_K.</p><p></p><p>One thing (and I think I've mentioned it to you by e-mail previously) is that I think your concept of the divine ranks is so damn good that it could work as a "meta" system or add on to virtually any RPG that's out there. In short, I think it would allow a bevy of gamers to put a playable version of their favorite character into a non-d20 system.</p><p></p><p>Accordingly I don't think you could possibly go wrong with any conversion notes or theories that you have as applicable to another system (like you've done with MSH RPG).</p><p></p><p>I've tinkered with parts of it for WEG d6, GURPS, and several others. I'm currently playing around with an Event Horizon games called <em>Swords of the Middle Kingdom</em> (Wuxia fantasy circa 1600-1800). Let me tell you that Ascension, even in an incomplete form, makes it really straightforward to capture divine level beings and above in a game otherwise capped at a roughly Hero-Deity level.</p><p></p><p>Once you've completed all of the Divine and better abilities the matter will only become simpler.</p><p></p><p>Point being I think your system is more than sufficiently robust to handle everything out there. Aside from being mechanically good it jogs hundreds of epic + ideas (I think you could have a great deal of fun in even Nobilis and Amber).</p><p></p><p>I would also love to hear some disturbed ramblings on Xona-Beings. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Of course, I say this realizing that you've got a LOT of writing and work on the core d20 project, but your ideas are really bigger than any one system.</p></blockquote><p></p>
[QUOTE="historian, post: 3036729, member: 13438"] This is really good news U_K. One thing (and I think I've mentioned it to you by e-mail previously) is that I think your concept of the divine ranks is so damn good that it could work as a "meta" system or add on to virtually any RPG that's out there. In short, I think it would allow a bevy of gamers to put a playable version of their favorite character into a non-d20 system. Accordingly I don't think you could possibly go wrong with any conversion notes or theories that you have as applicable to another system (like you've done with MSH RPG). I've tinkered with parts of it for WEG d6, GURPS, and several others. I'm currently playing around with an Event Horizon games called [I]Swords of the Middle Kingdom[/I] (Wuxia fantasy circa 1600-1800). Let me tell you that Ascension, even in an incomplete form, makes it really straightforward to capture divine level beings and above in a game otherwise capped at a roughly Hero-Deity level. Once you've completed all of the Divine and better abilities the matter will only become simpler. Point being I think your system is more than sufficiently robust to handle everything out there. Aside from being mechanically good it jogs hundreds of epic + ideas (I think you could have a great deal of fun in even Nobilis and Amber). I would also love to hear some disturbed ramblings on Xona-Beings. :p Of course, I say this realizing that you've got a LOT of writing and work on the core d20 project, but your ideas are really bigger than any one system. [/QUOTE]
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