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<blockquote data-quote="Upper_Krust" data-source="post: 2825409" data-attributes="member: 326"><p>Thanks mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Thanks, I'll check it out, I don't have to deliver the final version (for the printers) until the start of June.</p><p></p><p></p><p></p><p>Makes all the hard work doing them worthwhile.</p><p></p><p></p><p></p><p>You lose 10% of your maximum total full health starting hit points each round. Therefore you have 10 rounds (or less) before you die.</p><p></p><p>If you have 99 current hp (but 1000 at full health) you would die in the first round.</p><p></p><p></p><p></p><p>Its hit point damage, though you could fast heal/regenerate/heal it. It lasts until healed.</p><p></p><p></p><p></p><p>No. Not completely anyway.</p><p></p><p>Multiple Neutronium Golems might increase the effect by 50% of the previous increase.</p><p></p><p>15%, 17.5%, 18.75%, 19.375% (for 5 overlapping effects).</p><p></p><p>There must be a way of working this out accurately, the above was just off the top of my head, but they definately don't stack completely.</p><p></p><p></p><p></p><p>I agree. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 2825409, member: 326"] Thanks mate! :) ;) Thanks, I'll check it out, I don't have to deliver the final version (for the printers) until the start of June. Makes all the hard work doing them worthwhile. You lose 10% of your maximum total full health starting hit points each round. Therefore you have 10 rounds (or less) before you die. If you have 99 current hp (but 1000 at full health) you would die in the first round. Its hit point damage, though you could fast heal/regenerate/heal it. It lasts until healed. No. Not completely anyway. Multiple Neutronium Golems might increase the effect by 50% of the previous increase. 15%, 17.5%, 18.75%, 19.375% (for 5 overlapping effects). There must be a way of working this out accurately, the above was just off the top of my head, but they definately don't stack completely. I agree. :) [/QUOTE]
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