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<blockquote data-quote="dante58701" data-source="post: 2889797" data-attributes="member: 40336"><p>Aye, agreed...I keep forgetting about that. For some reason I keep thinking it's done.</p><p></p><p>On another note, saw Hordes of the Abyss...no offense to wizards of the coast or anything, but...I gotta say...when I saw the stats for grazzt...all that kept running through my mind was one simple statement....</p><p></p><p>"Under 30 HD? His left nut maybe !!!"</p><p></p><p>I just was horrified to see a creature, who controls an entire layer of the abyss, so statistically emaciated. Christ, I was hoping they would actually deify him. After all, he does rule an entire layer of the abyss (or more in some books) which is the equivalent of a universe. For it's dimensions are infinite in scale. I mean, how do they figure a mere speck of bibble like him could ever hope to shove around a mighty balor. Have they forgotten that balors are practically gods!!??</p><p></p><p>Ill get the book...but Im using those stats for aspects...not for the real deal. They are vastly underpowered when one thinks of the chaotic and violent abyss in any realistic way. The abyss is about power, it always has been. Jeez, some drow are more dangerous than grazzt. Id hate to see how there gonna mangle gehenna (which they largely ignore) and hell (which they focus on a bit much). And dont get me started on the picture of baphomet. Hes supposed to be goat headed. I dont know why they keep trying to mesh him with minotaurs.</p><p>I would love to see someone finally make the fiends properly. And I have a feeling our beloved krusty will show them the way.</p><p></p><p>THREE CHEERS FOR KRUSTY!!! HIP HIP HURRAY!!! HIP HIP HURRAY!!! HIP HIP HURRAY!!!</p><p></p><p></p><p>One more thing, I know this might not be how the amidah was intended to be used. But in all my campaigns...there are a small handfull of paragons for each species. And for each species there are two amidah. One male amidah and one female amidah. The amidah dont all know one another though, but the male and female amidah of each species instinctively seek each other out. They can feel each others. Although with this variant...the amidah template is species based. Thus...there could be billions of universes and the number of amidah would not increase. For example...drow are in at least three universes...but there would still only be 2 amidah...one male...one female. And they would not necessarily be in the same universe. Also, using this variant, one is born an amidah and cannot somehow acquire the status. Its just left up to fate. This also means that amidah status cannot be stolen or given away. If ur born the amidah...its just your blessing, or curse if you want to be normal. I figured this way would make sense considering that amidah originate from primarily from paragons. Plus, this way there would be balance still. The amidah could form societies, have little paragonlings and destroy one another. But in the end, there would always be 2 amidah for each species. When an amidah dies in one world, another amidah for that species is born elsewhere. This would also work well as an explanation for animal lords.</p><p>Animal lords could just simply be the amidah of their species. Of course, there would be no amidah for subspecies, just the species as a whole. Human Amidah, Gorilla Amidah, Feline Amidah. Its a wonderful way to get more use out of such a fascinating template. Just food for thought, but its how we use them. It works out well. Of course, we do follow strict guidelines when using wish. Since in our campaign a wish is basically asking a god for a favor, it tends to come with a hefty price if the "Wishing for more" option is used. If the amidah is itself divine, it either must have a way of granting the wish, or it must ask a more powerful deity for help. Basically like saying..."Daddy...buy me that planet." Of course even divinelings must ultimately pay the price for whining to their betters. So in essence the wish is limited to simple things like...mimicking spells and whatnot. We also use a psionic variant on the amidah theme. because in our campaigns psionics and magic are different. Of course for that we use reality revision...which also has it's own fatal flaws. Well...off to play my Amidah Woodsy Lord.</p><p></p><p>But before I go...one fundamental question...does an increase in virtual size increase your hit dice due to the extreme density? Or are hit dice unaffected. What would 6 virtual size categories look like without the creature? Would it be like the legendary animal templates?</p><p>The ones that mimic the dire animal templates?</p></blockquote><p></p>
[QUOTE="dante58701, post: 2889797, member: 40336"] Aye, agreed...I keep forgetting about that. For some reason I keep thinking it's done. On another note, saw Hordes of the Abyss...no offense to wizards of the coast or anything, but...I gotta say...when I saw the stats for grazzt...all that kept running through my mind was one simple statement.... "Under 30 HD? His left nut maybe !!!" I just was horrified to see a creature, who controls an entire layer of the abyss, so statistically emaciated. Christ, I was hoping they would actually deify him. After all, he does rule an entire layer of the abyss (or more in some books) which is the equivalent of a universe. For it's dimensions are infinite in scale. I mean, how do they figure a mere speck of bibble like him could ever hope to shove around a mighty balor. Have they forgotten that balors are practically gods!!?? Ill get the book...but Im using those stats for aspects...not for the real deal. They are vastly underpowered when one thinks of the chaotic and violent abyss in any realistic way. The abyss is about power, it always has been. Jeez, some drow are more dangerous than grazzt. Id hate to see how there gonna mangle gehenna (which they largely ignore) and hell (which they focus on a bit much). And dont get me started on the picture of baphomet. Hes supposed to be goat headed. I dont know why they keep trying to mesh him with minotaurs. I would love to see someone finally make the fiends properly. And I have a feeling our beloved krusty will show them the way. THREE CHEERS FOR KRUSTY!!! HIP HIP HURRAY!!! HIP HIP HURRAY!!! HIP HIP HURRAY!!! One more thing, I know this might not be how the amidah was intended to be used. But in all my campaigns...there are a small handfull of paragons for each species. And for each species there are two amidah. One male amidah and one female amidah. The amidah dont all know one another though, but the male and female amidah of each species instinctively seek each other out. They can feel each others. Although with this variant...the amidah template is species based. Thus...there could be billions of universes and the number of amidah would not increase. For example...drow are in at least three universes...but there would still only be 2 amidah...one male...one female. And they would not necessarily be in the same universe. Also, using this variant, one is born an amidah and cannot somehow acquire the status. Its just left up to fate. This also means that amidah status cannot be stolen or given away. If ur born the amidah...its just your blessing, or curse if you want to be normal. I figured this way would make sense considering that amidah originate from primarily from paragons. Plus, this way there would be balance still. The amidah could form societies, have little paragonlings and destroy one another. But in the end, there would always be 2 amidah for each species. When an amidah dies in one world, another amidah for that species is born elsewhere. This would also work well as an explanation for animal lords. Animal lords could just simply be the amidah of their species. Of course, there would be no amidah for subspecies, just the species as a whole. Human Amidah, Gorilla Amidah, Feline Amidah. Its a wonderful way to get more use out of such a fascinating template. Just food for thought, but its how we use them. It works out well. Of course, we do follow strict guidelines when using wish. Since in our campaign a wish is basically asking a god for a favor, it tends to come with a hefty price if the "Wishing for more" option is used. If the amidah is itself divine, it either must have a way of granting the wish, or it must ask a more powerful deity for help. Basically like saying..."Daddy...buy me that planet." Of course even divinelings must ultimately pay the price for whining to their betters. So in essence the wish is limited to simple things like...mimicking spells and whatnot. We also use a psionic variant on the amidah theme. because in our campaigns psionics and magic are different. Of course for that we use reality revision...which also has it's own fatal flaws. Well...off to play my Amidah Woodsy Lord. But before I go...one fundamental question...does an increase in virtual size increase your hit dice due to the extreme density? Or are hit dice unaffected. What would 6 virtual size categories look like without the creature? Would it be like the legendary animal templates? The ones that mimic the dire animal templates? [/QUOTE]
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