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<blockquote data-quote="poilbrun" data-source="post: 2947304" data-attributes="member: 532"><p>Immediate gratification can be good fun. I DMed my first 3e campaign a very short time after the three core books were released; armed only with my 2e Dragonlance box. The "campaign", if I can call it that, lasted 55 hours over 3 days with 2 players. Basically, it was a slugfest between the characters (a red robe wizard and a two-weapon-wielding minotaur) and the Monster Manual. The story was pretty basic (I think I used the old "artifact divided in several parts all over the continent" trick to lead the characters from one place to the next) and I had no preparation at all. I either made up NPC on the fly or used those I knew from the books, but the campaign could have taken place in the Forgotten Realms or Eberron (except that didn't exist yet) and it would not have changed. The characters ended up around level 33-34 IIRC and we extrapolated rules for characters over level 20 (BAB +33 for the Minotaur, tons of spells for the wizard but none higher than 9th level and no epic spellcasting of course <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ).</p><p></p><p>Even though the campaigns I have DMed since were much more gratifying both for the players and for me, this is still one of the campaign they talk the most about. I realize that to most people this would not find this campaign fun at all, but we had a great time... tough some of it might be due to the fact that we were quite tired at the end of the 3-day marathon <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="poilbrun, post: 2947304, member: 532"] Immediate gratification can be good fun. I DMed my first 3e campaign a very short time after the three core books were released; armed only with my 2e Dragonlance box. The "campaign", if I can call it that, lasted 55 hours over 3 days with 2 players. Basically, it was a slugfest between the characters (a red robe wizard and a two-weapon-wielding minotaur) and the Monster Manual. The story was pretty basic (I think I used the old "artifact divided in several parts all over the continent" trick to lead the characters from one place to the next) and I had no preparation at all. I either made up NPC on the fly or used those I knew from the books, but the campaign could have taken place in the Forgotten Realms or Eberron (except that didn't exist yet) and it would not have changed. The characters ended up around level 33-34 IIRC and we extrapolated rules for characters over level 20 (BAB +33 for the Minotaur, tons of spells for the wizard but none higher than 9th level and no epic spellcasting of course ;) ). Even though the campaigns I have DMed since were much more gratifying both for the players and for me, this is still one of the campaign they talk the most about. I realize that to most people this would not find this campaign fun at all, but we had a great time... tough some of it might be due to the fact that we were quite tired at the end of the 3-day marathon :lol: [/QUOTE]
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