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<blockquote data-quote="Upper_Krust" data-source="post: 2964525" data-attributes="member: 326"><p>Well, the thing is, I don't plan on sending out an email to everyone individually - because that wouldn't be a good use of my time and I also have no way of knowing exactly who recieved it and who didn't beyond the two or three who have mentioned it herein. Whats more likely is that I will add an addendum to my website.</p><p></p><p>Regarding the Golden Hind.</p><p></p><p>First off, the Challenge Rating is way too high.</p><p></p><p>Also I hate the Divine Resistance modifier because its designed @ss-backwards (why does it punish weaker immortals if its whole <em>raison d'etre</em> is to work against divinity itself. It also is not explained very well (does it work against physical attacks or just supernatural attacks?) and why are Mortals on the table at all - doesn't make sense.</p><p></p><p>A far simpler way would just be to have the Golden Hind ignore Divine Bonuses (from Divine Rank).</p><p></p><p>Some other thoughts. It should have (at least) 4 attacks with its bow, almost certainly more. Also there is a feat (whose name currently escapes me) which allows you to use Dexterity for damage instead of Strength. Obviously it should have this for its Bow.</p><p></p><p>Likewise its bow is rubbish for any being of that magnitude of power. </p><p></p><p>If I was recreating it:</p><p></p><p>- Give it Integrated Druid Abilities equal to 17th-level.</p><p>- Make its Bow +11 (with a further +11 worth of special abilities)</p><p>- Change Divine Resistance to what I stated above. </p><p>- Design everything around the use of its bow. You could probably min/max it to have 7 or 8 attacks per round.</p><p>- DR 15/non-magical</p><p>- Regeneration 15</p><p>- Spell Resistance 44</p><p>- Natural Armour +17, Deflection +10</p><p></p><p>This version <strong>would</strong> be CR 32 ish, if we give it 4 artifacts instead of just one (maybe add a spear, bracers and a horn of appropriate power?) then it would be CR 42 ish.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 2964525, member: 326"] Well, the thing is, I don't plan on sending out an email to everyone individually - because that wouldn't be a good use of my time and I also have no way of knowing exactly who recieved it and who didn't beyond the two or three who have mentioned it herein. Whats more likely is that I will add an addendum to my website. Regarding the Golden Hind. First off, the Challenge Rating is way too high. Also I hate the Divine Resistance modifier because its designed @ss-backwards (why does it punish weaker immortals if its whole [I]raison d'etre[/I] is to work against divinity itself. It also is not explained very well (does it work against physical attacks or just supernatural attacks?) and why are Mortals on the table at all - doesn't make sense. A far simpler way would just be to have the Golden Hind ignore Divine Bonuses (from Divine Rank). Some other thoughts. It should have (at least) 4 attacks with its bow, almost certainly more. Also there is a feat (whose name currently escapes me) which allows you to use Dexterity for damage instead of Strength. Obviously it should have this for its Bow. Likewise its bow is rubbish for any being of that magnitude of power. If I was recreating it: - Give it Integrated Druid Abilities equal to 17th-level. - Make its Bow +11 (with a further +11 worth of special abilities) - Change Divine Resistance to what I stated above. - Design everything around the use of its bow. You could probably min/max it to have 7 or 8 attacks per round. - DR 15/non-magical - Regeneration 15 - Spell Resistance 44 - Natural Armour +17, Deflection +10 This version [B]would[/B] be CR 32 ish, if we give it 4 artifacts instead of just one (maybe add a spear, bracers and a horn of appropriate power?) then it would be CR 42 ish. [/QUOTE]
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