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<blockquote data-quote="Ltheb Silverfrond" data-source="post: 2987833" data-attributes="member: 39867"><p>U_K!</p><p></p><p>Heh. I get bored quite easily, and stating up super-rediculous monsters every now-and-then, even if half of them will never be used, is kind of interesting. (And the Macrobe Template, applied to the ELH's Umbral Blot is really sick. If it doesnt eat a planet, it instantly can suck its atmosphere away <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />)</p><p>I tend to run two kinds of games, low-level/low-magic in a generic Dark-ages-esqe setting with higher realism, and High level / Epic level campaines set in Faerun/Grayhawk (I don't like Ebberon much, despite the hype)</p><p>I had only one game so far that encompassed both types as above. It was Forgotton Realms, and went from 6th to really epic. (If I recall correctly, the highest level characters from the original game were level ~44. One was the Magister, and two became gods.) The last fifth of the campaine I ran a psudo-update of Throne of Bloodstone.</p><p>Ahh, random encounters including 1d1000 Balors, or the humorous listing of "random deity" in the encounter tables (It was rolled. The Pcs fought Lloth. Fun stuff)</p><p>My current game plans on reaching ~30th. (I threw all the adventures together myself, and I have enough XP for three people to reach 40th, but my group members vary in number and play skill, so I figure ~25-30 as the ending range)</p><p>They may become gods at some point, or at least aquire an artifact or something. (This sounds vague and silly, but one of my players reads this so I try not to spoil things <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I do have all these things planned) So Ascension has just what I need. Even if the next book was meant for creating artifacts, If I slap a Divine ability on an item and 0-3 associated magic powers, It looks quite nice.</p><p>So, umm, yea <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> (Looks up at another rant) Well, in short, Ascension is a must for solving logistics problems, and The best use for a Neutronium Golem / Black Hole Golem is to remind players that if they play something silly for the purpose of disrupting the game, one may just show up. (A sentient one at that, with spring attack, so it streaks down, massacres them, and bolts away before anyone is the wiser<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) (Sadly this sort of thing happens alot during character creation. "Can I play an awakened cactus monk?". All I have to say is ''N.G." and they know the consequence of playing the awakened cactus monk)</p><p>I hope Ascension goes well. Even it it is only chapters 1-3, with the possibility of 4, I wont mind. As much as the powergamer in me wants to deny it, its the cosmology / metaphysical write ups I like. Chapter 4 might be the meat-and-bones of what the game needs, but I venture to guess Chapters 1-3 have plenty of good stuff too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p></blockquote><p></p>
[QUOTE="Ltheb Silverfrond, post: 2987833, member: 39867"] U_K! Heh. I get bored quite easily, and stating up super-rediculous monsters every now-and-then, even if half of them will never be used, is kind of interesting. (And the Macrobe Template, applied to the ELH's Umbral Blot is really sick. If it doesnt eat a planet, it instantly can suck its atmosphere away :P) I tend to run two kinds of games, low-level/low-magic in a generic Dark-ages-esqe setting with higher realism, and High level / Epic level campaines set in Faerun/Grayhawk (I don't like Ebberon much, despite the hype) I had only one game so far that encompassed both types as above. It was Forgotton Realms, and went from 6th to really epic. (If I recall correctly, the highest level characters from the original game were level ~44. One was the Magister, and two became gods.) The last fifth of the campaine I ran a psudo-update of Throne of Bloodstone. Ahh, random encounters including 1d1000 Balors, or the humorous listing of "random deity" in the encounter tables (It was rolled. The Pcs fought Lloth. Fun stuff) My current game plans on reaching ~30th. (I threw all the adventures together myself, and I have enough XP for three people to reach 40th, but my group members vary in number and play skill, so I figure ~25-30 as the ending range) They may become gods at some point, or at least aquire an artifact or something. (This sounds vague and silly, but one of my players reads this so I try not to spoil things :) I do have all these things planned) So Ascension has just what I need. Even if the next book was meant for creating artifacts, If I slap a Divine ability on an item and 0-3 associated magic powers, It looks quite nice. So, umm, yea :P (Looks up at another rant) Well, in short, Ascension is a must for solving logistics problems, and The best use for a Neutronium Golem / Black Hole Golem is to remind players that if they play something silly for the purpose of disrupting the game, one may just show up. (A sentient one at that, with spring attack, so it streaks down, massacres them, and bolts away before anyone is the wiser:)) (Sadly this sort of thing happens alot during character creation. "Can I play an awakened cactus monk?". All I have to say is ''N.G." and they know the consequence of playing the awakened cactus monk) I hope Ascension goes well. Even it it is only chapters 1-3, with the possibility of 4, I wont mind. As much as the powergamer in me wants to deny it, its the cosmology / metaphysical write ups I like. Chapter 4 might be the meat-and-bones of what the game needs, but I venture to guess Chapters 1-3 have plenty of good stuff too. :P [/QUOTE]
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