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<blockquote data-quote="Ltheb Silverfrond" data-source="post: 3004975" data-attributes="member: 39867"><p>U_K!</p><p></p><p>Sadly, no, just the only Fatality I could pull off in MK : DA <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p>And now, my thoughts on feats:</p><p>#</p><p>1 - You win.</p><p>2 - Abusable, perhaps a clause that says "... raise dead or ressurection, but not true ressurection..."</p><p>3 & 4 - fine</p><p>5 - Sweet, but requires a bit more DM control to be exercied. </p><p>6 - Awesome.</p><p>7 - Allready covered as a use of a skill, but in the event you dont have tumble (or can't make 100...)</p><p>8 - a bit confusing, But good.</p><p>9 - Nifty. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>10 through 13 - I never liked the divine metamagic cheese, but these seem alright. I think feat #10 needs to be an Insight bonus, B/C I think the spell it duplicates is.</p><p>14 though 16 - I always wanted to shoot a bastard sword out of a bow <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Only #14 seems a little powerful. A certain character from Mystery Men would need these feats.</p><p>17 - Well, this is um, err, unique... I guess its balanced? I don't see any mechanical reason for taking it, but it certainly is... epic.</p><p>18 - Weak. Mages can do this (though it is more expesive than a regular weapon. Would it stack?)</p><p>19 - I like your metamartial abilities. Alot. I don't think they innately fill the Wizard/warrior gap, but they go the way to doing so.</p><p>20 - Fine</p><p>21 - For a tower shield? Fine, Otherwise there isn't much use because there is no "forward" except when its your turn.</p><p>22 - Almost necessary at high levels.</p><p>23 - OMG this + Feat #78! Not bad though. Makes Metamartial better too.</p><p>24 - Meh. Q.P. was weak a bit to begin with. (It counts as a death effect right? A 4th level spell, death ward, would protect against it I think)</p><p>25 - Sweet. Negates the combo of #23. </p><p>26 - Flavorful. This whole chain of feats was sooo inspired by Dune, I think.</p><p>27 - Too good to be believed. Actually its fine with the epic save progression, but on a monster, since they don't follow it...</p><p>28 & 29 - Fine</p><p>30 - Meh. No god would take it, and a non-god would have better things to do. Perhaps in good in concert with Feat #2... Wait. I see Feat #2's inspiration now... Crap. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>31 - Do you have to specify when it starts when you use it, or can a bard keep "Contingent themesongs" waiting?</p><p>32 - Fine</p><p>33 - Not 100% = Okay in my book.</p><p>34 - Well, um, this is one of those with feat #17 that seems more flavorful than useful.</p><p>35 - Harpoon + this = wow.</p><p>36 - Was non-epic in Oriental Adventures (Superior Expertise). (And with no real prereqs)</p><p>37 - Does it stack? If so, its still ok, just... Scimitars?</p><p>38 - Strong. Low prereqs too.</p><p>39 - Fine.</p><p>40 - How does this interact with 2-handing a weapon? It seems obvious, but you never say.</p><p>41 - This is ok. I can't see it being too great. Perhaps taken two or three more times.</p><p>42 - Oh, the Alabastor cheese feats <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> These are fine. Rediculous to think about, and definitely epic, but fine.</p><p>43 - I think it should be left as it is listed on the table. (inc. HD size) Otherwise it is a carbon copy of its non-epic counterpart.</p><p>44 - I can see this being broken a bit, but with epic or divine undead having +1000 turn resistance, it is needed.</p><p>45 - This is the first thing I would take with Feat #2.</p><p>46 - Bah. I doubt epic characters will ever starve to death. Except in space... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>47 - See #46. What interaction with spellcasting?</p><p>48 - I can see this being cheese in the endgame levels, but since it is so hard to do...</p><p>49 & 50 - Fine</p><p>51 - This is ok. Free divinations don't do much in epic. Good if one person has this if the PCs begin to chase red herring.</p><p>52 - I wish this were finished so I knew what it did, but it sounds nasty. My wiz may take this. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> (It seems to suit him so)</p><p>53 - I think it may be optionally opposed, possibly by disguise. (an epic use, with an additional penalty to the Disguiser)</p><p>54 through 56 - Fine</p><p>57 - This is so broken, its not even funny. It would make a better divine ability. I wont even get into, as others mentioned, a certain BoVD PrC....</p><p>58 - Fine</p><p>59 - This seems too good. Granted, artifacts usually are resistant Pre-epic, but are they still?</p><p>60 - Fine</p><p>61 - This one seems to be more sense motive based (Can you tell by looking at their head?) and I think should be opposed by Bluff... Such as with #53</p><p>62 - After watching LoTR, I think Legolas does this about fifty some times. I would not want to fist fight him. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>63 - Silly sounding (though acurate) name. Like feat #7 in power.</p><p>64 - Good. It seems too good with some of the other feats here, but otherwise, I dont see it breaking the game.</p><p>65 - "... at my highest bonus?" perhaps? It doesn't say.</p><p>66 - This feat is so cool. I get this image of a wizard, who may have high or decent strength, just slugging some mook guard in the face and knocking him out cold with this. A good Monk feat too. </p><p>67 - Too good with area attacks or Whirlwind attack. Well, not too good, but very, very, painful with Epic Whirlwind attacks.</p><p>68 - Text talks about heavy armor. Copy paste with care <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p>69 - You are my hero.</p><p>70 - Thank you for making this an epic feat. Theres a non-epic one that does the same thing (Complete Adventurer?) but I think it is too powerful, as it lets a 5th level bard rule the world.</p><p>71 - Dune. 'nuff said. There should be one that acts like a Power Word Kill... </p><p>72 - Nice. Even if 1000 High-Lord Neutronium Golems Riding GGGGGGGGWyrm Nexus Dragons jumped out of the shadows to attack you, you don't bat an eye. (Though you still die)</p><p>73 - Everyone will name themselves Luke.</p><p>74 - Fine.</p><p>75 - Fine, though in some of my games, that means the party Rogue can't speak <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p>76 - Sweet. Take this with #105.</p><p>77 - In the event you need to hear "Bravely Bold Sir-Robin" while traveling through space...</p><p>78 - Wow, this makes fighters good. (Monks too)</p><p>79 - Fine.</p><p>80 - "You are skilled at..." Also, is this 5' step before, or after you do so?</p><p>81 - Scimitar. This is death. Such a good feat. It is still death. Not broken. Simply death.</p><p>82 - And with a Sharpness weapon every attack may just disarm them.</p><p>83 - This feat is superior. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>84 - Devastating indeed.</p><p>85 - Against what? Do you get to choose? Nice though.</p><p>86 - This sets up a chain of death against foes. I like.</p><p>87 - I hope this has nothing to do with #25...</p><p>88 - This is nice.</p><p>89 - While it's prereqs say its for archers, could I do this with a battle axe? Makes forcecage cheese funnier. (and so cheap)</p><p>90 - This leads to confusion. What happens if someone heavy (Like 2 tons worth of V-Size catagories) walkes up a wall of wood. Does it fall over?</p><p>91 - Does it stack?</p><p>92 - Nice.</p><p>93 though 95 - Fine</p><p>96 - What chance?</p><p>97 - Fine.</p><p>98 - Perhaps just base it on STR bonus, the way it is written I have to take it for multiple types of materials. Is this intended?</p><p>99 - Fine. </p><p>100 - 1d6 what? I think you want to add "... ability damage."</p><p>101 - Sweet. Screws armys over. Archers destroy you though, I think.</p><p>102 - This is in PHB 2, sorta. Yours is slightly different.</p><p>103 - I like your Metamartial powers. Alot.</p><p>104 - I think it should be spelled out better. "I wish for Unlimited strength" technically would work. It should be noted, as I think it has been mentioned, that there are still limits to wish. It should still say if you ask for something too great, the spell fails.</p><p>WHEW! Alot of typos in the feat text, but alot of good stuff none the less. Your divine rules seem ok. One-on-One god battles seem too good though, if you succeed.</p></blockquote><p></p>
[QUOTE="Ltheb Silverfrond, post: 3004975, member: 39867"] U_K! Sadly, no, just the only Fatality I could pull off in MK : DA :( And now, my thoughts on feats: # 1 - You win. 2 - Abusable, perhaps a clause that says "... raise dead or ressurection, but not true ressurection..." 3 & 4 - fine 5 - Sweet, but requires a bit more DM control to be exercied. 6 - Awesome. 7 - Allready covered as a use of a skill, but in the event you dont have tumble (or can't make 100...) 8 - a bit confusing, But good. 9 - Nifty. :) 10 through 13 - I never liked the divine metamagic cheese, but these seem alright. I think feat #10 needs to be an Insight bonus, B/C I think the spell it duplicates is. 14 though 16 - I always wanted to shoot a bastard sword out of a bow :) Only #14 seems a little powerful. A certain character from Mystery Men would need these feats. 17 - Well, this is um, err, unique... I guess its balanced? I don't see any mechanical reason for taking it, but it certainly is... epic. 18 - Weak. Mages can do this (though it is more expesive than a regular weapon. Would it stack?) 19 - I like your metamartial abilities. Alot. I don't think they innately fill the Wizard/warrior gap, but they go the way to doing so. 20 - Fine 21 - For a tower shield? Fine, Otherwise there isn't much use because there is no "forward" except when its your turn. 22 - Almost necessary at high levels. 23 - OMG this + Feat #78! Not bad though. Makes Metamartial better too. 24 - Meh. Q.P. was weak a bit to begin with. (It counts as a death effect right? A 4th level spell, death ward, would protect against it I think) 25 - Sweet. Negates the combo of #23. 26 - Flavorful. This whole chain of feats was sooo inspired by Dune, I think. 27 - Too good to be believed. Actually its fine with the epic save progression, but on a monster, since they don't follow it... 28 & 29 - Fine 30 - Meh. No god would take it, and a non-god would have better things to do. Perhaps in good in concert with Feat #2... Wait. I see Feat #2's inspiration now... Crap. :) 31 - Do you have to specify when it starts when you use it, or can a bard keep "Contingent themesongs" waiting? 32 - Fine 33 - Not 100% = Okay in my book. 34 - Well, um, this is one of those with feat #17 that seems more flavorful than useful. 35 - Harpoon + this = wow. 36 - Was non-epic in Oriental Adventures (Superior Expertise). (And with no real prereqs) 37 - Does it stack? If so, its still ok, just... Scimitars? 38 - Strong. Low prereqs too. 39 - Fine. 40 - How does this interact with 2-handing a weapon? It seems obvious, but you never say. 41 - This is ok. I can't see it being too great. Perhaps taken two or three more times. 42 - Oh, the Alabastor cheese feats :) These are fine. Rediculous to think about, and definitely epic, but fine. 43 - I think it should be left as it is listed on the table. (inc. HD size) Otherwise it is a carbon copy of its non-epic counterpart. 44 - I can see this being broken a bit, but with epic or divine undead having +1000 turn resistance, it is needed. 45 - This is the first thing I would take with Feat #2. 46 - Bah. I doubt epic characters will ever starve to death. Except in space... :) 47 - See #46. What interaction with spellcasting? 48 - I can see this being cheese in the endgame levels, but since it is so hard to do... 49 & 50 - Fine 51 - This is ok. Free divinations don't do much in epic. Good if one person has this if the PCs begin to chase red herring. 52 - I wish this were finished so I knew what it did, but it sounds nasty. My wiz may take this. :) (It seems to suit him so) 53 - I think it may be optionally opposed, possibly by disguise. (an epic use, with an additional penalty to the Disguiser) 54 through 56 - Fine 57 - This is so broken, its not even funny. It would make a better divine ability. I wont even get into, as others mentioned, a certain BoVD PrC.... 58 - Fine 59 - This seems too good. Granted, artifacts usually are resistant Pre-epic, but are they still? 60 - Fine 61 - This one seems to be more sense motive based (Can you tell by looking at their head?) and I think should be opposed by Bluff... Such as with #53 62 - After watching LoTR, I think Legolas does this about fifty some times. I would not want to fist fight him. :) 63 - Silly sounding (though acurate) name. Like feat #7 in power. 64 - Good. It seems too good with some of the other feats here, but otherwise, I dont see it breaking the game. 65 - "... at my highest bonus?" perhaps? It doesn't say. 66 - This feat is so cool. I get this image of a wizard, who may have high or decent strength, just slugging some mook guard in the face and knocking him out cold with this. A good Monk feat too. 67 - Too good with area attacks or Whirlwind attack. Well, not too good, but very, very, painful with Epic Whirlwind attacks. 68 - Text talks about heavy armor. Copy paste with care :P 69 - You are my hero. 70 - Thank you for making this an epic feat. Theres a non-epic one that does the same thing (Complete Adventurer?) but I think it is too powerful, as it lets a 5th level bard rule the world. 71 - Dune. 'nuff said. There should be one that acts like a Power Word Kill... 72 - Nice. Even if 1000 High-Lord Neutronium Golems Riding GGGGGGGGWyrm Nexus Dragons jumped out of the shadows to attack you, you don't bat an eye. (Though you still die) 73 - Everyone will name themselves Luke. 74 - Fine. 75 - Fine, though in some of my games, that means the party Rogue can't speak :P 76 - Sweet. Take this with #105. 77 - In the event you need to hear "Bravely Bold Sir-Robin" while traveling through space... 78 - Wow, this makes fighters good. (Monks too) 79 - Fine. 80 - "You are skilled at..." Also, is this 5' step before, or after you do so? 81 - Scimitar. This is death. Such a good feat. It is still death. Not broken. Simply death. 82 - And with a Sharpness weapon every attack may just disarm them. 83 - This feat is superior. :) 84 - Devastating indeed. 85 - Against what? Do you get to choose? Nice though. 86 - This sets up a chain of death against foes. I like. 87 - I hope this has nothing to do with #25... 88 - This is nice. 89 - While it's prereqs say its for archers, could I do this with a battle axe? Makes forcecage cheese funnier. (and so cheap) 90 - This leads to confusion. What happens if someone heavy (Like 2 tons worth of V-Size catagories) walkes up a wall of wood. Does it fall over? 91 - Does it stack? 92 - Nice. 93 though 95 - Fine 96 - What chance? 97 - Fine. 98 - Perhaps just base it on STR bonus, the way it is written I have to take it for multiple types of materials. Is this intended? 99 - Fine. 100 - 1d6 what? I think you want to add "... ability damage." 101 - Sweet. Screws armys over. Archers destroy you though, I think. 102 - This is in PHB 2, sorta. Yours is slightly different. 103 - I like your Metamartial powers. Alot. 104 - I think it should be spelled out better. "I wish for Unlimited strength" technically would work. It should be noted, as I think it has been mentioned, that there are still limits to wish. It should still say if you ask for something too great, the spell fails. WHEW! Alot of typos in the feat text, but alot of good stuff none the less. Your divine rules seem ok. One-on-One god battles seem too good though, if you succeed. [/QUOTE]
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