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<blockquote data-quote="Anabstercorian" data-source="post: 1022178" data-attributes="member: 2550"><p>New Spell!</p><p></p><p><strong>Meteoric Fate</strong></p><p>Conjuration</p><p>Level: Sor/Wiz 9</p><p>Components: V, S, M</p><p>Casting Time: Full Round Action</p><p>Range: Long</p><p>Effect: One meteor careening from the heavens</p><p>Duration: Instantaneous</p><p>Saving Throw: None</p><p>Spell Resistance: None</p><p>This spell can only be cast on the surface of a planet, and not while deep underground. 3d4 rounds after casting the spell, a meteor, summoned by your spell, will careen in to the location designated by you with pinpoint accuracy. The meteor is visible as a glowing, ominous pinpoint of light in the sky for two rounds before impact, warning the target.</p><p>The meteor will be approximately one foot in diameter, and has enough mass and velocity to cause 1d20 points of bludgeoning damage per caster level (Maximum 25d20) to any structure it impacts, as well as any creatures within five feet of the point of impact. Creatures who are not affected by the initial impact but are within 40 feet of that point receive 1d8 points of bludgeoning damage per caster level from the shockwave. The spell generally leaves a crater large enough to fill a 10 foot diameter centered on the point of impact.</p><p></p><p>Material components: A small magnet thrown towards the impact point.</p></blockquote><p></p>
[QUOTE="Anabstercorian, post: 1022178, member: 2550"] New Spell! [b]Meteoric Fate[/b] Conjuration Level: Sor/Wiz 9 Components: V, S, M Casting Time: Full Round Action Range: Long Effect: One meteor careening from the heavens Duration: Instantaneous Saving Throw: None Spell Resistance: None This spell can only be cast on the surface of a planet, and not while deep underground. 3d4 rounds after casting the spell, a meteor, summoned by your spell, will careen in to the location designated by you with pinpoint accuracy. The meteor is visible as a glowing, ominous pinpoint of light in the sky for two rounds before impact, warning the target. The meteor will be approximately one foot in diameter, and has enough mass and velocity to cause 1d20 points of bludgeoning damage per caster level (Maximum 25d20) to any structure it impacts, as well as any creatures within five feet of the point of impact. Creatures who are not affected by the initial impact but are within 40 feet of that point receive 1d8 points of bludgeoning damage per caster level from the shockwave. The spell generally leaves a crater large enough to fill a 10 foot diameter centered on the point of impact. Material components: A small magnet thrown towards the impact point. [/QUOTE]
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