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<blockquote data-quote="Upper_Krust" data-source="post: 1034981" data-attributes="member: 326"><p>Hiya mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I have a spell that can destroy a planet but I think it may be beyond the ability of most spellcasters. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I am considering some technomage spells that duplicate the effects of explosives from grenades through to cruise missiles through to nuclear strikes etc. </p><p></p><p>You need to be about Doomstars level to legitamately cast "Cruise Missile". Although lesser spellcasters could perhaps still manage it through application of the mitigating factors of my revised spellcasting system.</p><p></p><p>Incidently (for those who keep tabs on such things) I worked out earlier that Earth has 451 million hit points...and our Sun has 49.5 Billion hit points. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>It takes (approx.) a 4 ExaTon Event to obliterate an Earth sized planet...and an (equally approximate) 8 YettaTon Event to obliterate the Sun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>I don't see these as common place events even in an Immortal campaign but I know some of you like to run a sort of DragonballZ affair while others like to throw Overgods around and I like to have all my bases covered.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 1034981, member: 326"] Hiya mate! :) I have a spell that can destroy a planet but I think it may be beyond the ability of most spellcasters. :D I am considering some technomage spells that duplicate the effects of explosives from grenades through to cruise missiles through to nuclear strikes etc. You need to be about Doomstars level to legitamately cast "Cruise Missile". Although lesser spellcasters could perhaps still manage it through application of the mitigating factors of my revised spellcasting system. Incidently (for those who keep tabs on such things) I worked out earlier that Earth has 451 million hit points...and our Sun has 49.5 Billion hit points. ;) It takes (approx.) a 4 ExaTon Event to obliterate an Earth sized planet...and an (equally approximate) 8 YettaTon Event to obliterate the Sun. :p I don't see these as common place events even in an Immortal campaign but I know some of you like to run a sort of DragonballZ affair while others like to throw Overgods around and I like to have all my bases covered. [/QUOTE]
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