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*Pathfinder & Starfinder
immortals handbook
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<blockquote data-quote="S'mon" data-source="post: 1079858" data-attributes="member: 463"><p>Hm, I can see a good case for lengthening the casting time, maybe to a full minute. Or make it a full round to cast, making it possibly castable in battle but very dangerous to do so. I like the spell and I don't see why weak items would protect powerful ones the way you suggest.</p><p></p><p>Personally I would like to see the game less reliant on wealth-per-level. I think wealth-per-level is good as a guideline when writing scenarios for the default power level, but it causes major problems such as NPCs having much less wealth than PCs of the same level even though they're supposedly the same CR. If the PCs wealth is greatly out of line with anyone else of their power, logically lots of NPCs are going to make a beeline for them to steal their stuff (as Gygax noted in 1e DMG).</p><p>3.5e seems to mark a move away from reliance on buffs and particular amounts of magic-by-level (eg the change to DR bypassing), which I think is a good thing.</p></blockquote><p></p>
[QUOTE="S'mon, post: 1079858, member: 463"] Hm, I can see a good case for lengthening the casting time, maybe to a full minute. Or make it a full round to cast, making it possibly castable in battle but very dangerous to do so. I like the spell and I don't see why weak items would protect powerful ones the way you suggest. Personally I would like to see the game less reliant on wealth-per-level. I think wealth-per-level is good as a guideline when writing scenarios for the default power level, but it causes major problems such as NPCs having much less wealth than PCs of the same level even though they're supposedly the same CR. If the PCs wealth is greatly out of line with anyone else of their power, logically lots of NPCs are going to make a beeline for them to steal their stuff (as Gygax noted in 1e DMG). 3.5e seems to mark a move away from reliance on buffs and particular amounts of magic-by-level (eg the change to DR bypassing), which I think is a good thing. [/QUOTE]
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