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<blockquote data-quote="Planesdragon" data-source="post: 1218038" data-attributes="member: 11133"><p><strong>non-Magical Epic & Epic Skills</strong></p><p></p><p> </p><p> Oh, sure:</p><p> <ul> <li data-xf-list-type="ul">Fighters so skilled they can slice rocks with a single blow</li> <li data-xf-list-type="ul">Archers so accurate they can split arrows, regularly</li> <li data-xf-list-type="ul">Runners who can actually outpace a horse.</li> <li data-xf-list-type="ul">Theives who can open locks despite the worst of conditions</li> <li data-xf-list-type="ul">Men so charismatic they lead whole continents to war</li> <li data-xf-list-type="ul">Rangers who can follow tracks with an <em>almost</em> supernatural cunning.</li> </ul><p> All of these save the first, IMO, can be the result of having 21st+ level ability; some are even imaginable or historical fact here on Earth.</p><p> </p><p> For supernatural Epic skills, why not simply have new skills that cannot be bought until Epic Level, that are all semi-magical? I.e., instead of Balance having any DC higher than 40 or so, a new skill called "Epic Balance" could be used.</p></blockquote><p></p>
[QUOTE="Planesdragon, post: 1218038, member: 11133"] [b]non-Magical Epic & Epic Skills[/b] Oh, sure: [list] [*]Fighters so skilled they can slice rocks with a single blow[*]Archers so accurate they can split arrows, regularly[*]Runners who can actually outpace a horse.[*]Theives who can open locks despite the worst of conditions[*]Men so charismatic they lead whole continents to war[*]Rangers who can follow tracks with an [i]almost[/i] supernatural cunning. [/list] All of these save the first, IMO, can be the result of having 21st+ level ability; some are even imaginable or historical fact here on Earth. For supernatural Epic skills, why not simply have new skills that cannot be bought until Epic Level, that are all semi-magical? I.e., instead of Balance having any DC higher than 40 or so, a new skill called "Epic Balance" could be used. [/QUOTE]
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