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<blockquote data-quote="Hawken" data-source="post: 4892437" data-attributes="member: 23619"><p>Doing good, Stream. </p><p></p><p>I suppose I see your reasoning on the daze. It just doesn't seem right to me somehow that something that is mindless and immune to critical hits--devoid of vital organs and a nervous system of some sort--could be dazed. How do you daze something that doesn't even register pain or injury or is even aware of it? But there's no point to pressing the point. </p><p></p><p>Decisive Strike is from PHB II and is an alternate class feature that replaces flurry of blows. Instead of more attacks, the monk gets fewer attacks (1 attack, 2 at 11th level) that do double damage, but the doubling lasts until his turn the following round. </p><p></p><p>I didn't mean to imply that the monk was broken, cheap sure, but not broken because there are obvious ways around his tactics. And by cheap I mean his tactic of hitting someone with Decisive Strike (1 attack per round), doubling all his damage for around 50hp on his attack--which he shouldn't get to double his holy/lawful damage but he has so far--and then getting upto 6 or so extra attacks because of his feat combinations. The Decisive Strike was made based on the principle of 1 attack doing more damage rather than many attacks (that may or may not even hit) doing less damage. He easily bypasses this limitation because of his feats which lets him use his Decisive Strike as often as he has enemies that have melee attacks (up to his Dex mod). </p><p></p><p>Oh, and yeah, the pun-pun wannabe has Wings of Cover too and has been using it frequently. The DM doesn't like it and honestly, I think he doesn't know what to do about it, but I don't feel like saying anything to anyone else about it. I know its a potent spell but it doesn't seem too powerful to me. Its a 4th level spell and a sorcerer might have 5 or 6 4th level slots. So, he's protected against 5-6 single attacks if he uses all of his 4th level spells on that.</p></blockquote><p></p>
[QUOTE="Hawken, post: 4892437, member: 23619"] Doing good, Stream. I suppose I see your reasoning on the daze. It just doesn't seem right to me somehow that something that is mindless and immune to critical hits--devoid of vital organs and a nervous system of some sort--could be dazed. How do you daze something that doesn't even register pain or injury or is even aware of it? But there's no point to pressing the point. Decisive Strike is from PHB II and is an alternate class feature that replaces flurry of blows. Instead of more attacks, the monk gets fewer attacks (1 attack, 2 at 11th level) that do double damage, but the doubling lasts until his turn the following round. I didn't mean to imply that the monk was broken, cheap sure, but not broken because there are obvious ways around his tactics. And by cheap I mean his tactic of hitting someone with Decisive Strike (1 attack per round), doubling all his damage for around 50hp on his attack--which he shouldn't get to double his holy/lawful damage but he has so far--and then getting upto 6 or so extra attacks because of his feat combinations. The Decisive Strike was made based on the principle of 1 attack doing more damage rather than many attacks (that may or may not even hit) doing less damage. He easily bypasses this limitation because of his feats which lets him use his Decisive Strike as often as he has enemies that have melee attacks (up to his Dex mod). Oh, and yeah, the pun-pun wannabe has Wings of Cover too and has been using it frequently. The DM doesn't like it and honestly, I think he doesn't know what to do about it, but I don't feel like saying anything to anyone else about it. I know its a potent spell but it doesn't seem too powerful to me. Its a 4th level spell and a sorcerer might have 5 or 6 4th level slots. So, he's protected against 5-6 single attacks if he uses all of his 4th level spells on that. [/QUOTE]
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