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*Dungeons & Dragons
Immunity/Resistance to nonmagical attacks worth 50gp?
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<blockquote data-quote="Nevvur" data-source="post: 7319598" data-attributes="member: 6783882"><p>To answer the title question, I would treat such an item as worth more than 50GP in my setting.</p><p></p><p>I look at its inclusion in Xanathar's as an easy out for DMs who want to give sword lovers parity with other classes who deal magic damage, especially if +N magic weapons aren't ever going to be a thing. A moon themed weapon is generic enough to fit in almost any setting and can still have some interesting lore. Maybe the ore used to make it is inherently magical and common enough in some remote part of the world, so it costs 3x as much as the normal version. Maybe it's associated with a clan of swordsmiths who use a special, magical infusion technique known only to family members, and they charge a premium price. But hey, it glows and cuts through Galeb Duhrs, so totes worth.</p><p></p><p>I won't be throwing moon swords around my setting like confetti, but if a player is determined to acquire a magical weapon through market channels, I might produce something like this rather than a +1 long sword. Like your table, there's no Magic Shoppe in my setting, but there are brokers who deal in magic items. That determined player might expect to pay around 300 GP for something equivalent to a moon-touched sword, and 1500 or more for a +1 weapon. That said, my magic item prices are more contextual, flexible, and gut-based than systematic. I reserve the right to appear arbitrary when charging my players gold for magic items.</p></blockquote><p></p>
[QUOTE="Nevvur, post: 7319598, member: 6783882"] To answer the title question, I would treat such an item as worth more than 50GP in my setting. I look at its inclusion in Xanathar's as an easy out for DMs who want to give sword lovers parity with other classes who deal magic damage, especially if +N magic weapons aren't ever going to be a thing. A moon themed weapon is generic enough to fit in almost any setting and can still have some interesting lore. Maybe the ore used to make it is inherently magical and common enough in some remote part of the world, so it costs 3x as much as the normal version. Maybe it's associated with a clan of swordsmiths who use a special, magical infusion technique known only to family members, and they charge a premium price. But hey, it glows and cuts through Galeb Duhrs, so totes worth. I won't be throwing moon swords around my setting like confetti, but if a player is determined to acquire a magical weapon through market channels, I might produce something like this rather than a +1 long sword. Like your table, there's no Magic Shoppe in my setting, but there are brokers who deal in magic items. That determined player might expect to pay around 300 GP for something equivalent to a moon-touched sword, and 1500 or more for a +1 weapon. That said, my magic item prices are more contextual, flexible, and gut-based than systematic. I reserve the right to appear arbitrary when charging my players gold for magic items. [/QUOTE]
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Immunity/Resistance to nonmagical attacks worth 50gp?
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