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General Tabletop Discussion
*Dungeons & Dragons
Immunity/Resistance to nonmagical attacks worth 50gp?
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<blockquote data-quote="Fanaelialae" data-source="post: 7319996" data-attributes="member: 53980"><p>Common magic items are actually 50-100 gp. I would always add the value of the weapon or armor into the price however, otherwise you end up with suits of adamantine and mithril plate that cost less than ordinary plate, which is just silly.</p><p></p><p>That said, looking at the Buying a Magic Item downtime action (also in XGE), buying that moon-touched longsword would actually cost you anywhere from 120 to 170 gp (or more). If you can locate one at all.</p><p></p><p>Ultimately, I find that 5e takes a much more 1e/2e approach to magic items than 3e or 4e did. It expects the DM to adjudicate situations as appropriate, rather than just mindlessly plugging numbers into a formula and expecting perfect results every time (which doesn't work IME). </p><p></p><p>The system doesn't assume that you can walk into a Magic Mart, plop down 50 gp, and walk out with a shiny new moon-touched longsword. You're free to run it that way if you want, but then it is up to you to figure out how to make it work for your campaign (rather than the system pretending it can do that work for you).</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 7319996, member: 53980"] Common magic items are actually 50-100 gp. I would always add the value of the weapon or armor into the price however, otherwise you end up with suits of adamantine and mithril plate that cost less than ordinary plate, which is just silly. That said, looking at the Buying a Magic Item downtime action (also in XGE), buying that moon-touched longsword would actually cost you anywhere from 120 to 170 gp (or more). If you can locate one at all. Ultimately, I find that 5e takes a much more 1e/2e approach to magic items than 3e or 4e did. It expects the DM to adjudicate situations as appropriate, rather than just mindlessly plugging numbers into a formula and expecting perfect results every time (which doesn't work IME). The system doesn't assume that you can walk into a Magic Mart, plop down 50 gp, and walk out with a shiny new moon-touched longsword. You're free to run it that way if you want, but then it is up to you to figure out how to make it work for your campaign (rather than the system pretending it can do that work for you). [/QUOTE]
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Immunity/Resistance to nonmagical attacks worth 50gp?
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