Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
IMO, Alignment should be "Fill in the blank"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="overgeeked" data-source="post: 8292184" data-attributes="member: 86653"><p>Yes. And it is. By having an interesting story to engage with through play. That’s infinitely more meaningful than a spendable game token or a temporary bonus. Conflict creates story. Without conflict there’s no story. </p><p></p><p>Sure, but without a bit of adversity or challenge or difficulty, there’s no point in playing. It’s boring to just win all the time. I’d say not having challenges is more boring than missing a turn here and there.</p><p></p><p>Of course you do. In game you can run away. Out of game you can talk to the DM. Knowing ahead of time that the characters are relatively fragile at lower levels should lead players to make backup characters, just in case. It is a game after all. The dice may not go your way.</p><p></p><p>Then why go out and adventure? Why get into all those fights? I think you’re over emphasizing how precious most players are about their characters. D&D is literally a fantasy adventure game. If you don’t want fantasy adventures you’re playing the wrong game.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8292184, member: 86653"] Yes. And it is. By having an interesting story to engage with through play. That’s infinitely more meaningful than a spendable game token or a temporary bonus. Conflict creates story. Without conflict there’s no story. Sure, but without a bit of adversity or challenge or difficulty, there’s no point in playing. It’s boring to just win all the time. I’d say not having challenges is more boring than missing a turn here and there. Of course you do. In game you can run away. Out of game you can talk to the DM. Knowing ahead of time that the characters are relatively fragile at lower levels should lead players to make backup characters, just in case. It is a game after all. The dice may not go your way. Then why go out and adventure? Why get into all those fights? I think you’re over emphasizing how precious most players are about their characters. D&D is literally a fantasy adventure game. If you don’t want fantasy adventures you’re playing the wrong game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
IMO, Alignment should be "Fill in the blank"
Top