Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
IMO, Alignment should be "Fill in the blank"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pming" data-source="post: 8292516" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>TL;DR = I think for D&D, the 1e Alignments work perfectly fine. For other games, ymmv.</p><p></p><p>In my own fantasy RPG (based on Darkurthe Legends system) I have a "Good versus Evil" dicometric (?) stat; one side is Corruption, one is Purity. Corruptions is a negative number, Purity is a positive number. I also have Alignment. A Character has an Alignment...with 'something'. This can be a god, a guild, a family, an ideal look on life, or virtually anything else...even a goal or long-term task. The Corruption/Purity number indicates both how 'much' the character is devout (the higher the number, the more devout/determined), and the 'how' that the character behaves in regards to trying to live up to or attain his Alignment.</p><p></p><p>E.g., a PC may have "The God, Thor" and have a Cor/Pur score of +7. This is simple enough, and the tenants of what makes up the belief, moral and other 'rules for worship' of Thor are generally pursued in a "Goodly manner" (positive numbers are Purity, remember?). But, you could also have a PC with "The God, Thor" and have a Cor/Pur score of -7. This PC is <em>just</em> as devout in his/her reverence of Thor, but this PC generally pursues this worship in an "Evil manner". The "Good" Thor priest may help people in the name of Thor, trying to avenge those harmed by others, trying to help with attaining prosperity via opening a mine for ore in order to help build weapons and armour, etc. Likewise, the "Evil" Thor priest may wage war against others in the name of Thor, asserting the values of battle and victory over the consequences to those being conquered, using force and might to wrest the riches from nearby towns/cities/countries, etc.</p><p></p><p>I've found that my Alignment system works great for MY fantasy RPG game system...but would distract from the 'feel' of D&D. The Alignment system of AD&D and B/X is, imnsho, very much a HUGE part of what makes D&D feel like D&D.</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 8292516, member: 45197"] Hiya! TL;DR = I think for D&D, the 1e Alignments work perfectly fine. For other games, ymmv. In my own fantasy RPG (based on Darkurthe Legends system) I have a "Good versus Evil" dicometric (?) stat; one side is Corruption, one is Purity. Corruptions is a negative number, Purity is a positive number. I also have Alignment. A Character has an Alignment...with 'something'. This can be a god, a guild, a family, an ideal look on life, or virtually anything else...even a goal or long-term task. The Corruption/Purity number indicates both how 'much' the character is devout (the higher the number, the more devout/determined), and the 'how' that the character behaves in regards to trying to live up to or attain his Alignment. E.g., a PC may have "The God, Thor" and have a Cor/Pur score of +7. This is simple enough, and the tenants of what makes up the belief, moral and other 'rules for worship' of Thor are generally pursued in a "Goodly manner" (positive numbers are Purity, remember?). But, you could also have a PC with "The God, Thor" and have a Cor/Pur score of -7. This PC is [I]just[/I] as devout in his/her reverence of Thor, but this PC generally pursues this worship in an "Evil manner". The "Good" Thor priest may help people in the name of Thor, trying to avenge those harmed by others, trying to help with attaining prosperity via opening a mine for ore in order to help build weapons and armour, etc. Likewise, the "Evil" Thor priest may wage war against others in the name of Thor, asserting the values of battle and victory over the consequences to those being conquered, using force and might to wrest the riches from nearby towns/cities/countries, etc. I've found that my Alignment system works great for MY fantasy RPG game system...but would distract from the 'feel' of D&D. The Alignment system of AD&D and B/X is, imnsho, very much a HUGE part of what makes D&D feel like D&D. ^_^ Paul L. Ming [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
IMO, Alignment should be "Fill in the blank"
Top