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Community
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Imp vs. Pixie
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<blockquote data-quote="kmdietri" data-source="post: 1145848" data-attributes="member: 1549"><p>I just wanted to know what people thought about these two things having the same LA. I got the imp from Savage Species so maybe that's my problem. But it seems to me that the Pixie's LA is right but the imp's should be lower.</p><p></p><p>Tell me what you think.</p><p></p><p>Thanks</p><p></p><p>Imp</p><p>Tiny Outsider</p><p>Speed: 20' Fly 50' (Perfect)</p><p>AC: +5 natural</p><p>Attacks: Sting natural attack</p><p>SA: Poison (DC 13) Initial 1d4 Dex, Secondary 1d4 Dex. Spell-like abilities: At will – detect good, detect magic, invisibility (self only); 1/day – suggestion (Caster lvl 6th) 1/week – Commune (caster lvl 12)</p><p>SQ: Alternate form: as polymorph (12th lvl caster) only two forms of up to Medium size; DR 5/good or silver; Darkvision 60'; Fast healing 2; Immunity to poison; Fire resistance 5.</p><p>Abilities: +6 Dex, +2 Wis, +4 Cha</p><p>Skills: +2 racial bonus on Survival to follow tracks.</p><p>Level Adjustment: +4</p><p></p><p></p><p>Pixie</p><p>Small Fey</p><p>Speed: 20' Fly 60' (good)</p><p>AC: +1 natural</p><p>Attacks: No natural attacks.</p><p>SA: Spell-like abilities: 1/day – lesser confustion, dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts, dispel magic, entangle, permanent image, polymorph (self only) (Caster lvl 8th).</p><p>SQ: DR 10/cold iron, Greater invisibility (always active), Low light vision, SR 15 + class level.</p><p>Abilities: -4 Str, +8 Dex, +6 Int, +4 Wis, +6 Cha</p><p>Skills: +2 racial bonus on Listen, Search, and Spot.</p><p>Feats: Racial bonus feat Dodge.</p><p>Level Adjustment: +4</p></blockquote><p></p>
[QUOTE="kmdietri, post: 1145848, member: 1549"] I just wanted to know what people thought about these two things having the same LA. I got the imp from Savage Species so maybe that's my problem. But it seems to me that the Pixie's LA is right but the imp's should be lower. Tell me what you think. Thanks Imp Tiny Outsider Speed: 20' Fly 50' (Perfect) AC: +5 natural Attacks: Sting natural attack SA: Poison (DC 13) Initial 1d4 Dex, Secondary 1d4 Dex. Spell-like abilities: At will – detect good, detect magic, invisibility (self only); 1/day – suggestion (Caster lvl 6th) 1/week – Commune (caster lvl 12) SQ: Alternate form: as polymorph (12th lvl caster) only two forms of up to Medium size; DR 5/good or silver; Darkvision 60'; Fast healing 2; Immunity to poison; Fire resistance 5. Abilities: +6 Dex, +2 Wis, +4 Cha Skills: +2 racial bonus on Survival to follow tracks. Level Adjustment: +4 Pixie Small Fey Speed: 20' Fly 60' (good) AC: +1 natural Attacks: No natural attacks. SA: Spell-like abilities: 1/day – lesser confustion, dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts, dispel magic, entangle, permanent image, polymorph (self only) (Caster lvl 8th). SQ: DR 10/cold iron, Greater invisibility (always active), Low light vision, SR 15 + class level. Abilities: -4 Str, +8 Dex, +6 Int, +4 Wis, +6 Cha Skills: +2 racial bonus on Listen, Search, and Spot. Feats: Racial bonus feat Dodge. Level Adjustment: +4 [/QUOTE]
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Imp vs. Pixie
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