Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Implement/Shaman questions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 4999019" data-attributes="member: 12731"><p>1. All implements (except Holy Symbols) require you to wield them, and all implements (including Holy Symbols) are one handed.</p><p></p><p>I can't answer why Shamans got longspears specifically. Perhaps it fits with WotC's vision of how Shamans look? Most Shamans won't use any though, because their hands are better used to wield implements. </p><p></p><p>This doesn't mean the proficiency is in error though, just seldom used. The main uses are multiclassed characters and characters who have found a longspear with an enchantment that allows them to use the spear as an implement.</p><p></p><p>2. This is simply not defined by the rules. The only thing that is clearly stated is how it doesn't need a supporting surface, from which follows you can summon it in a square where there is a pit or drop.</p><p></p><p>Strictly speaking, it does not get a fly or climb speed and cannot use any skills. If your DM goes this way, you will have to de- and re-summon your SC each time you want to move it through the air. </p><p></p><p>Other DMs allow their Shamans to use their SCs to fly, if not by giving them a fly speed outright, at least in practical play.</p><p></p><p>I suspect the intention was that it should ignore pits (as well as any other terrain feature) but otherwise keep to the 2D plane: the rules generally try to ignore or downplay 3D movement as much as possible, and it is possible this was what the class designer had in mind.</p><p></p><p>3) No, the SC occupies a square, and thus can't share with an ally. But should some exception occur, the answer would still be no - read the definition of "adjacent" (PHB273 - hint: you need two squares for them to be able to be adjacent)</p><p></p><p>4) Conjurations can't be moved through "solid obstacles". What this means is left up to your DM. Some DMs will force you to dismiss and re-summon a SC trapped behind enemy troops. Other will allow it to move past/through the enemies just fine. (Remember conjurations doesn't trigger OAs).</p><p></p><p>What is clear is that the option to somersault over an opponent (using Acrobatics) isn't there for conjurations. </p><p></p><p>The SC can't stop in an enemy's (or ally's, or your own) square - it occupies its own square.</p><p></p><p>Also see <a href="http://www.enworld.org/forum/d-d-4th-edition-rules/252604-shamans-spirit-companion-questions.html" target="_blank">http://www.enworld.org/forum/d-d-4th-edition-rules/252604-shamans-spirit-companion-questions.html</a></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 4999019, member: 12731"] 1. All implements (except Holy Symbols) require you to wield them, and all implements (including Holy Symbols) are one handed. I can't answer why Shamans got longspears specifically. Perhaps it fits with WotC's vision of how Shamans look? Most Shamans won't use any though, because their hands are better used to wield implements. This doesn't mean the proficiency is in error though, just seldom used. The main uses are multiclassed characters and characters who have found a longspear with an enchantment that allows them to use the spear as an implement. 2. This is simply not defined by the rules. The only thing that is clearly stated is how it doesn't need a supporting surface, from which follows you can summon it in a square where there is a pit or drop. Strictly speaking, it does not get a fly or climb speed and cannot use any skills. If your DM goes this way, you will have to de- and re-summon your SC each time you want to move it through the air. Other DMs allow their Shamans to use their SCs to fly, if not by giving them a fly speed outright, at least in practical play. I suspect the intention was that it should ignore pits (as well as any other terrain feature) but otherwise keep to the 2D plane: the rules generally try to ignore or downplay 3D movement as much as possible, and it is possible this was what the class designer had in mind. 3) No, the SC occupies a square, and thus can't share with an ally. But should some exception occur, the answer would still be no - read the definition of "adjacent" (PHB273 - hint: you need two squares for them to be able to be adjacent) 4) Conjurations can't be moved through "solid obstacles". What this means is left up to your DM. Some DMs will force you to dismiss and re-summon a SC trapped behind enemy troops. Other will allow it to move past/through the enemies just fine. (Remember conjurations doesn't trigger OAs). What is clear is that the option to somersault over an opponent (using Acrobatics) isn't there for conjurations. The SC can't stop in an enemy's (or ally's, or your own) square - it occupies its own square. Also see [url]http://www.enworld.org/forum/d-d-4th-edition-rules/252604-shamans-spirit-companion-questions.html[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Implement/Shaman questions
Top