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General Tabletop Discussion
*Pathfinder & Starfinder
Implementation of Long-Term Damage
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<blockquote data-quote="Man Of Few Posts" data-source="post: 4082961" data-attributes="member: 59089"><p><strong>@ Celebrim: </strong>While your solution may be most realistic, it has some excess baggage that is counter-intuitive to the simplicity that 4th edition heralds. Plus, have reduced bonuses to abilities is still an icky mechanic that should be avoided.</p><p></p><p><strong>@ small pumpkin man: </strong>One thing I begun to realize is that these long term injuries are really more for cinematic reasons than purely combat mechanical. The main intention of these long term injuries to recreate the feeling of the PCs coming out fight with a dragon, knowing that the fight took something out of you that can't be cured just a night's rest. I apologize if what I am trying to convoy is not immediately clear, I just might be crazy.</p><p></p><p><em>Would the DM decreeing injury in an ad-hoc manner but within guidelines (triggers like critical) be a risky thing to include in the game?</em></p><p></p><p><strong>@ Gundark: </strong>I am not sure, I might drop this account to make a "Man of Fewer Posts" or something. Never really thought about it to be honest, I just lurk around these parts for the most part.</p></blockquote><p></p>
[QUOTE="Man Of Few Posts, post: 4082961, member: 59089"] [B]@ Celebrim: [/B]While your solution may be most realistic, it has some excess baggage that is counter-intuitive to the simplicity that 4th edition heralds. Plus, have reduced bonuses to abilities is still an icky mechanic that should be avoided. [B]@ small pumpkin man: [/B]One thing I begun to realize is that these long term injuries are really more for cinematic reasons than purely combat mechanical. The main intention of these long term injuries to recreate the feeling of the PCs coming out fight with a dragon, knowing that the fight took something out of you that can't be cured just a night's rest. I apologize if what I am trying to convoy is not immediately clear, I just might be crazy. [I]Would the DM decreeing injury in an ad-hoc manner but within guidelines (triggers like critical) be a risky thing to include in the game?[/I] [B]@ Gundark: [/B]I am not sure, I might drop this account to make a "Man of Fewer Posts" or something. Never really thought about it to be honest, I just lurk around these parts for the most part. [/QUOTE]
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Implementation of Long-Term Damage
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