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Implications of Reincarnation...
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<blockquote data-quote="Gilladian" data-source="post: 5768307" data-attributes="member: 2093"><p>I run an e6 campaign. So spells "top out" at 3rd level. I have decided, however, that 4th level spells CAN be cast as a group activity. It takes two casters of 6th level, and 3 more casters of 2nd level (total of 16 caster levels) or some combination of other casters to reach the 16 caster level minimum.</p><p></p><p>I have not yet decided if I will ever allow 5th or higher level spells - probably only if I felt that it was "story critical" for an NPC or such.</p><p></p><p>Thus, a single druid is never going to be able to cast resurrection. However, the philosophical status is interesting... I've always assumed there were a set number of souls available in my campaign setting (I can't remember WHY I decided this, years ago, but I did). So souls are already constantly reborn, slowly moving closer to pure good/evil and law/chaos as they "evolve". Reincarnation is simply pushing the growth a little faster, or sidestepping it a bit...</p></blockquote><p></p>
[QUOTE="Gilladian, post: 5768307, member: 2093"] I run an e6 campaign. So spells "top out" at 3rd level. I have decided, however, that 4th level spells CAN be cast as a group activity. It takes two casters of 6th level, and 3 more casters of 2nd level (total of 16 caster levels) or some combination of other casters to reach the 16 caster level minimum. I have not yet decided if I will ever allow 5th or higher level spells - probably only if I felt that it was "story critical" for an NPC or such. Thus, a single druid is never going to be able to cast resurrection. However, the philosophical status is interesting... I've always assumed there were a set number of souls available in my campaign setting (I can't remember WHY I decided this, years ago, but I did). So souls are already constantly reborn, slowly moving closer to pure good/evil and law/chaos as they "evolve". Reincarnation is simply pushing the growth a little faster, or sidestepping it a bit... [/QUOTE]
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