Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Importance of Religion in the Campain
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stormborn" data-source="post: 2300587" data-attributes="member: 14041"><p>My group has 3 campaigns that we play in a nonorderly rotation.</p><p></p><p>In my homebrew game (a low-magic swashbuckling game) religion, at least initally, has very little to do with daily life. Most people belong to a powerful heirarchical monotheistic (technically dualistic but lets not get into that) church whose primary influence is temporal power. The church coins the money and arbitrates dispuites between the ruling houses. This, however, is a realtively modern situation, lasting only a few hundred years. In the distant past the world was more like the DnD standard, with gods that walked the earth. No longer. However, as the PCs are learning, the ancient struggle of the gods, and would be gods, is on going.</p><p></p><p>In a more standard DnD game run by someone else, the PCs home land has been invaded by an agressive theocracy that worships a generally LN god, whose followers are more frequently N or E than G. The human PCs worship "the Nine", a set of archetypal beings. My PC, a paladin whose order was champions of a long destroyed city and nation, has strong ties to angelic beings from whom he derives his powers. However, religion is more often politics than anything else.</p><p></p><p>In Iron Kingdoms, the 3rd game, religion is very important. Healing is limited, and with a lot of it depending on who you worship. We are playing through the Witchfire Trilogy (great setting but I have major issues with the adventure as written) and religion has come up, a lot. Devout followers can also get boons depending on which saint they follow.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 2300587, member: 14041"] My group has 3 campaigns that we play in a nonorderly rotation. In my homebrew game (a low-magic swashbuckling game) religion, at least initally, has very little to do with daily life. Most people belong to a powerful heirarchical monotheistic (technically dualistic but lets not get into that) church whose primary influence is temporal power. The church coins the money and arbitrates dispuites between the ruling houses. This, however, is a realtively modern situation, lasting only a few hundred years. In the distant past the world was more like the DnD standard, with gods that walked the earth. No longer. However, as the PCs are learning, the ancient struggle of the gods, and would be gods, is on going. In a more standard DnD game run by someone else, the PCs home land has been invaded by an agressive theocracy that worships a generally LN god, whose followers are more frequently N or E than G. The human PCs worship "the Nine", a set of archetypal beings. My PC, a paladin whose order was champions of a long destroyed city and nation, has strong ties to angelic beings from whom he derives his powers. However, religion is more often politics than anything else. In Iron Kingdoms, the 3rd game, religion is very important. Healing is limited, and with a lot of it depending on who you worship. We are playing through the Witchfire Trilogy (great setting but I have major issues with the adventure as written) and religion has come up, a lot. Devout followers can also get boons depending on which saint they follow. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Importance of Religion in the Campain
Top