Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Imposing dis-advantage on saves
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FormerlyHemlock" data-source="post: 6682841" data-attributes="member: 6787650"><p>The druid is the best low-level conjuror in the game for several reasons:</p><p></p><p>1.) Conjure Animals is a one-action cast instead of a one-minute cast.</p><p></p><p>2.) Conjure Animals is a 3rd level spell instead of 4th, so instead of casting it with your 4th and 5th level slots for normal effect you can cast it with your 3rd and 4th level slots for normal effect and 5th level slots for double effect. In essence, he gets twice as much summoning done at a given level.</p><p></p><p>3.) Mephits have neat special abilities, but when it comes to raw damage output, a pack of wolves, giant owls or giant cobras is far better at tearing enemies to shreds than mephits are.</p><p></p><p>(The Moon Druid also has built-in interesting things to do via Wildshape while his concentration is occupied with conjurations.)</p><p></p><p>Good luck with your plan!</p><p></p><p>BTW, out of curiosity, what made your elementals so bad? I've found that a modest squad of three or four air elementals is actually terrifyingly good in combat, and if you're 11th level you're at the point where you can actually accomplish that fairly easily. Remember to Mage Armor them for the AC 18 boost, and strongly consider having them grapple + lift + drop physically weak targets instead of making regular attacks. Earth Elementals are also quite good from inside Stinking Clouds/Cloudkill, because they get advantage to attack and attackers get disadvantage to hit them, from heavy obscurement + tremorsense. And some DMs might let Earth Elementals grapple targets and then drag them below the surface of the earth, which... would be bad. I haven't had a player try to do that but I might just let it work if he did.</p><p></p><p>-Max</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6682841, member: 6787650"] The druid is the best low-level conjuror in the game for several reasons: 1.) Conjure Animals is a one-action cast instead of a one-minute cast. 2.) Conjure Animals is a 3rd level spell instead of 4th, so instead of casting it with your 4th and 5th level slots for normal effect you can cast it with your 3rd and 4th level slots for normal effect and 5th level slots for double effect. In essence, he gets twice as much summoning done at a given level. 3.) Mephits have neat special abilities, but when it comes to raw damage output, a pack of wolves, giant owls or giant cobras is far better at tearing enemies to shreds than mephits are. (The Moon Druid also has built-in interesting things to do via Wildshape while his concentration is occupied with conjurations.) Good luck with your plan! BTW, out of curiosity, what made your elementals so bad? I've found that a modest squad of three or four air elementals is actually terrifyingly good in combat, and if you're 11th level you're at the point where you can actually accomplish that fairly easily. Remember to Mage Armor them for the AC 18 boost, and strongly consider having them grapple + lift + drop physically weak targets instead of making regular attacks. Earth Elementals are also quite good from inside Stinking Clouds/Cloudkill, because they get advantage to attack and attackers get disadvantage to hit them, from heavy obscurement + tremorsense. And some DMs might let Earth Elementals grapple targets and then drag them below the surface of the earth, which... would be bad. I haven't had a player try to do that but I might just let it work if he did. -Max [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Imposing dis-advantage on saves
Top