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Impossible speeds
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<blockquote data-quote="kelots" data-source="post: 9083341" data-attributes="member: 7036799"><p>Hey guys, do you know why adventure 3 makes a big deal about this:</p><p></p><h3><p style="margin-left: 20px">Exploration/Social. Montage.</p> </h3> <p style="margin-left: 20px">Race by sea before another portal unleashes monsters into the world.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The PCs have a ship assigned to them, which is fast enough to reach the northeastern coast of Ber, where the sunken seal lies, in seven days.<strong> If the party calls in a Level 6 Favor from Risur,</strong> they can instead enlist the Impossible, the RHC’s fastest ship, commanded by Captain <a href="http://journal.roll20.net/character/-MVY10Ufr31EqalO5iR8" target="_blank">Rutger Smith</a>. The Impossible can make the journey in three days, but getting clearance to use the ship would take longer than the time saved sailing. Should naval combat break out during the voyage, its recommended that the GM narrate up until the adventurers can get in on the action.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The Impossible does, however, have a larger crew, handy as backup. If the party doesn’t try requesting the larger ship, Stover Delft might recommend they bring along backup. He suggests they request four <a href="http://journal.roll20.net/character/-MXkMGzdU98-CO8dMcUu" target="_blank">Risuri soldiers</a> to sail with them for a week, a Level 5 Favor. <strong>If they’re in a rush, they might get a single soldier as a Level 4 Favor.</strong></p><p></p><p>But then the players guide says?</p><p></p><p style="margin-left: 20px">The 250-foot Impossible is built wholly for speed, and is primarily used for missions of immense urgency. Due to the ship’s great expense, it is usually only deployed by the order of Lady Chief Inspectress Margaret Saxby or one of her superiors. Its captain, Rutger Smith, has never seen combat. He sees himself as a philosopher, not a warrior, and while his crew have great morale, they are the target of light mockery from other crews in the RHC and the navy.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Requesting the Impossible and its crew of sixty-four is a Rank 4 favor</strong> using Risur prestige, modified by the time the ship will be needed.</p><p></p><p></p><p></p><p>I'm rolling it as what the players have in their guide, so they're waiting a day then heading out with /64/ soldiers and gonna get their in record itme.... Is this a typo or am I not understanding the rules?</p></blockquote><p></p>
[QUOTE="kelots, post: 9083341, member: 7036799"] Hey guys, do you know why adventure 3 makes a big deal about this: [HEADING=2][INDENT]Exploration/Social. Montage.[/INDENT][/HEADING] [INDENT]Race by sea before another portal unleashes monsters into the world.[/INDENT] [INDENT][/INDENT] [INDENT]The PCs have a ship assigned to them, which is fast enough to reach the northeastern coast of Ber, where the sunken seal lies, in seven days.[B] If the party calls in a Level 6 Favor from Risur,[/B] they can instead enlist the Impossible, the RHC’s fastest ship, commanded by Captain [URL='http://journal.roll20.net/character/-MVY10Ufr31EqalO5iR8']Rutger Smith[/URL]. The Impossible can make the journey in three days, but getting clearance to use the ship would take longer than the time saved sailing. Should naval combat break out during the voyage, its recommended that the GM narrate up until the adventurers can get in on the action.[/INDENT] [INDENT][/INDENT] [INDENT]The Impossible does, however, have a larger crew, handy as backup. If the party doesn’t try requesting the larger ship, Stover Delft might recommend they bring along backup. He suggests they request four [URL='http://journal.roll20.net/character/-MXkMGzdU98-CO8dMcUu']Risuri soldiers[/URL] to sail with them for a week, a Level 5 Favor. [B]If they’re in a rush, they might get a single soldier as a Level 4 Favor.[/B][/INDENT] But then the players guide says? [INDENT]The 250-foot Impossible is built wholly for speed, and is primarily used for missions of immense urgency. Due to the ship’s great expense, it is usually only deployed by the order of Lady Chief Inspectress Margaret Saxby or one of her superiors. Its captain, Rutger Smith, has never seen combat. He sees himself as a philosopher, not a warrior, and while his crew have great morale, they are the target of light mockery from other crews in the RHC and the navy.[/INDENT] [INDENT][/INDENT] [INDENT][B]Requesting the Impossible and its crew of sixty-four is a Rank 4 favor[/B] using Risur prestige, modified by the time the ship will be needed.[/INDENT] I'm rolling it as what the players have in their guide, so they're waiting a day then heading out with /64/ soldiers and gonna get their in record itme.... Is this a typo or am I not understanding the rules? [/QUOTE]
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