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General Tabletop Discussion
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Impressions: Most dissapointing class?
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<blockquote data-quote="ProfessorCirno" data-source="post: 4265194" data-attributes="member: 65637"><p>In the end, I had to ask myself what about each class I was most dissapointed on.</p><p></p><p>I wasn't disapointed about just about ANYTHING with the warlock, so it was in the clear <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Fighter is...ok-ish? I liked the Tome of Battle more, semi-ironically enough (so long as nobody played a "Swordsage," grrr), and the no-plate issue seems lame. But my problems with the fighter are less about the fighter itself and more about the overall mechanics.</p><p></p><p>Aside from the "ANY ALIGNMENT, ANY DEITY" bit, paladins seem fairly strong, actually.</p><p></p><p>I'm not <em>dissapointed</em> in rangers and their ability to dodge almost any attack while doing the most damage in the game and healing themselves constantly with a paragon path. <em>Dissapointed</em> isn't the word there at all <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Rogue is, well, rogue. It loses points for being too "NINJA" oriented (Seriously, bonus to shurikans? Is this a joke?), but is still overall not to bad. Kinda bizarre you need a light blade to <em>throw sand at someone</em> and can only do it once per battle, though.</p><p></p><p>My gripe with warlord is that it shouldn't exist, as most if not ALL of its abilities feel like they should be able to be chosen by any class. Warlord was a strong contender.</p><p></p><p>However, the end went to wizard and cleric. And it seems I'm not alone in this.</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 4265194, member: 65637"] In the end, I had to ask myself what about each class I was most dissapointed on. I wasn't disapointed about just about ANYTHING with the warlock, so it was in the clear ;) Fighter is...ok-ish? I liked the Tome of Battle more, semi-ironically enough (so long as nobody played a "Swordsage," grrr), and the no-plate issue seems lame. But my problems with the fighter are less about the fighter itself and more about the overall mechanics. Aside from the "ANY ALIGNMENT, ANY DEITY" bit, paladins seem fairly strong, actually. I'm not [i]dissapointed[/i] in rangers and their ability to dodge almost any attack while doing the most damage in the game and healing themselves constantly with a paragon path. [i]Dissapointed[/i] isn't the word there at all :p Rogue is, well, rogue. It loses points for being too "NINJA" oriented (Seriously, bonus to shurikans? Is this a joke?), but is still overall not to bad. Kinda bizarre you need a light blade to [i]throw sand at someone[/i] and can only do it once per battle, though. My gripe with warlord is that it shouldn't exist, as most if not ALL of its abilities feel like they should be able to be chosen by any class. Warlord was a strong contender. However, the end went to wizard and cleric. And it seems I'm not alone in this. [/QUOTE]
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