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General Tabletop Discussion
*TTRPGs General
Improved Grab keeps killing PCs
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<blockquote data-quote="frankthedm" data-source="post: 4789376" data-attributes="member: 1164"><p>Agreed. When i was tweaking the <a href="http://www.enworld.org/forum/plots-places/77583-franks-advanced-monsters-4.html#post4593572" target="_blank">Farranth from <strong>Dungeon magazine #83</strong></a> i tried this sort of attack out.</p><p><em></em></p><p><em><strong> Faranth Grab (Ex):</strong> If a faranth hits with its tentacles, it rolls an opposed grapple check as if it had successfully initiated a grapple attempt. If the Faranth wins the opposed grapple check, it can conduct the grapple normally, or it can dash the victim against the ground or other hard surface, dealing 2d6+3 damage as an immediate action. This ends the grapple prematurely and places the victim in a space adjacent to the faranth of the faranth's choosing. No AoOs are incurred by this victim's change of placement.</em></p></blockquote><p></p>
[QUOTE="frankthedm, post: 4789376, member: 1164"] Agreed. When i was tweaking the [URL="http://www.enworld.org/forum/plots-places/77583-franks-advanced-monsters-4.html#post4593572"]Farranth from [B]Dungeon magazine #83[/B][/URL] i tried this sort of attack out. [I] [B] Faranth Grab (Ex):[/B] If a faranth hits with its tentacles, it rolls an opposed grapple check as if it had successfully initiated a grapple attempt. If the Faranth wins the opposed grapple check, it can conduct the grapple normally, or it can dash the victim against the ground or other hard surface, dealing 2d6+3 damage as an immediate action. This ends the grapple prematurely and places the victim in a space adjacent to the faranth of the faranth's choosing. No AoOs are incurred by this victim's change of placement.[/I] [/QUOTE]
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Improved Grab keeps killing PCs
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