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*TTRPGs General
Improved Grab keeps killing PCs
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<blockquote data-quote="Hussar" data-source="post: 4790920" data-attributes="member: 22779"><p>Noumenon - to be honest, I've found the same as you. Grapple Monsters are DEADLY. Just far more deadly than their CR would lead you to believe.</p><p></p><p>I just ran a fight with an elite, advanced T-Rex. His grapple check was an autowin vs any PC in my group of 7 and autokill in two rounds with the swallow. The only thing that saved the part was a group of mooks running interference and getting killed. Druid's animal companion died without even making an attack after getting grabbed by an AOO.</p><p></p><p>Or, look at a behir. Why would I release a victim? If I hold, I get two shots of rake every round. I'm going to obliterate a PC in a round or maybe two and then move on to the next one. </p><p></p><p>To me, it makes no sense that a grapple monster would establish a hold and then let go just because someone was beating on it. Unless he's in real danger of dying very soon, most creatures aren't going to let go.</p><p></p><p>Just another gaming story - when I ran the World's Largest Dungeon, in the first region, there are a number of darkmantles. Those things are VICIOUS. Hit, grapple, constrict all in the first round of combat? Dead 1st level and even a lot of 2nd level PC's PDQ. Three or four darkmantles can easily be a TPK for low level parties.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4790920, member: 22779"] Noumenon - to be honest, I've found the same as you. Grapple Monsters are DEADLY. Just far more deadly than their CR would lead you to believe. I just ran a fight with an elite, advanced T-Rex. His grapple check was an autowin vs any PC in my group of 7 and autokill in two rounds with the swallow. The only thing that saved the part was a group of mooks running interference and getting killed. Druid's animal companion died without even making an attack after getting grabbed by an AOO. Or, look at a behir. Why would I release a victim? If I hold, I get two shots of rake every round. I'm going to obliterate a PC in a round or maybe two and then move on to the next one. To me, it makes no sense that a grapple monster would establish a hold and then let go just because someone was beating on it. Unless he's in real danger of dying very soon, most creatures aren't going to let go. Just another gaming story - when I ran the World's Largest Dungeon, in the first region, there are a number of darkmantles. Those things are VICIOUS. Hit, grapple, constrict all in the first round of combat? Dead 1st level and even a lot of 2nd level PC's PDQ. Three or four darkmantles can easily be a TPK for low level parties. [/QUOTE]
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