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Improved Initiative and the wizard
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<blockquote data-quote="pressedcat" data-source="post: 2922226" data-attributes="member: 40736"><p>Can i just point out that a lot of this maths seems based on "what does it matter if one extra enemy out of the five enemies i'm facing beats my initiative" as an argument. This is less relevant if the one monster that beats you has the potential of doing serious, possibly lethal damage if they get to go first. If a mage or cleric gets the jump on you and manages to disable you or cast their <em>uber spell of doom(tm)</em> at you, it could drastically change the ability of the rest of your party to deal with that threat. A smart enemy that knows that their most immediate threat is going to be from the party's wizard is likely to take out or incapacitate that pc first so that they can deal with those pcs less capable of dealing with them, so if and when you do reenter the fight, you find your backup out of action. Also, these scarier oponents may not have a initiative mod of 0, and so again, any edge you can gain through II <em>is</em> important.</p></blockquote><p></p>
[QUOTE="pressedcat, post: 2922226, member: 40736"] Can i just point out that a lot of this maths seems based on "what does it matter if one extra enemy out of the five enemies i'm facing beats my initiative" as an argument. This is less relevant if the one monster that beats you has the potential of doing serious, possibly lethal damage if they get to go first. If a mage or cleric gets the jump on you and manages to disable you or cast their [I]uber spell of doom(tm)[/I] at you, it could drastically change the ability of the rest of your party to deal with that threat. A smart enemy that knows that their most immediate threat is going to be from the party's wizard is likely to take out or incapacitate that pc first so that they can deal with those pcs less capable of dealing with them, so if and when you do reenter the fight, you find your backup out of action. Also, these scarier oponents may not have a initiative mod of 0, and so again, any edge you can gain through II [I]is[/I] important. [/QUOTE]
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