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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Improved Rapid Shot feat
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<blockquote data-quote="LordAO" data-source="post: 1298917" data-attributes="member: 6010"><p>No need to be condescedning. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /> Just because we have a difference in opinion doesn't mean I don't know what the hell I'm talking about! Yes, of course we've had melee fighters in our groups. And plenty of archers too. I've played an Arcane Archer for some time before, before there was such a thing as Improved Precise Shot or Greater Rapid Shot, so I know very well what advantages/disadvantages archers have, before that even had all the new toys of the 3.5 edition.</p><p></p><p>And no, in my experience Precise Shot isn't neded 90% of the time. Of course, I also do alot of sniping as an archer, so that makes a considerable difference. I spent much of my time as an archer not shooting the enemies that were already meeting their doom with our melee characters, but rather using my range to pick off distant threats (spellcasters, enemy archers, etc) and new threats as they emerged. Sure, I had and used Precise Shot, and it was a very nice pick, but it hardly came into play 90% of the time. Just a difference in playing style I guess.</p><p></p><p>And so rapid Shot gets rid of the -4 penalty? Thats a totally different thing than giving a bonus. It's not making you more powerful, it's simply making you even. That is a unique penalty of ranged attacks that melee never has to deal with. It simply gets rid of it. An Archer with Precise Shot is evening the score with a melee character, an Archer with Rapid Shot is gaining a considerable advantage over him. You are comparing apples and oranges here. They are two totally different things.</p><p></p><p>Rapid Shot itself is a huge advantage of archery. Melee characters don't get a feat that lets them make extra attacks like that. And in real life one can swing a sword much more rapidly than an archer can shoot a bow. Of course I realize this isn't real life, but IMHO it's a huge blessing that Archers can even get Rapid Shot to begin with. Getting it for "free" is overkill, IMO. Maybe it isn't that big of a deal. it takes quite a few feats to get, as you said, and there are always plenty of other feats to choose from. Maybe I would be happier if there were a "Rapid Swing" for melee. In either case I was simply contributing my opinion. Feel free to agree or disagree with it.</p></blockquote><p></p>
[QUOTE="LordAO, post: 1298917, member: 6010"] No need to be condescedning. :mad: Just because we have a difference in opinion doesn't mean I don't know what the hell I'm talking about! Yes, of course we've had melee fighters in our groups. And plenty of archers too. I've played an Arcane Archer for some time before, before there was such a thing as Improved Precise Shot or Greater Rapid Shot, so I know very well what advantages/disadvantages archers have, before that even had all the new toys of the 3.5 edition. And no, in my experience Precise Shot isn't neded 90% of the time. Of course, I also do alot of sniping as an archer, so that makes a considerable difference. I spent much of my time as an archer not shooting the enemies that were already meeting their doom with our melee characters, but rather using my range to pick off distant threats (spellcasters, enemy archers, etc) and new threats as they emerged. Sure, I had and used Precise Shot, and it was a very nice pick, but it hardly came into play 90% of the time. Just a difference in playing style I guess. And so rapid Shot gets rid of the -4 penalty? Thats a totally different thing than giving a bonus. It's not making you more powerful, it's simply making you even. That is a unique penalty of ranged attacks that melee never has to deal with. It simply gets rid of it. An Archer with Precise Shot is evening the score with a melee character, an Archer with Rapid Shot is gaining a considerable advantage over him. You are comparing apples and oranges here. They are two totally different things. Rapid Shot itself is a huge advantage of archery. Melee characters don't get a feat that lets them make extra attacks like that. And in real life one can swing a sword much more rapidly than an archer can shoot a bow. Of course I realize this isn't real life, but IMHO it's a huge blessing that Archers can even get Rapid Shot to begin with. Getting it for "free" is overkill, IMO. Maybe it isn't that big of a deal. it takes quite a few feats to get, as you said, and there are always plenty of other feats to choose from. Maybe I would be happier if there were a "Rapid Swing" for melee. In either case I was simply contributing my opinion. Feel free to agree or disagree with it. [/QUOTE]
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Improved Rapid Shot feat
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