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Improved Skirmish Over the Top?
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<blockquote data-quote="Blue" data-source="post: 3354393" data-attributes="member: 20564"><p>I love the feeling on the boards for this. "If you combine skirmish with a specific feat that lets you move and get multiple attacks all the time, then Improved Skirmish is too powerful."</p><p></p><p>There are a number of ways to move and attack multiple times. Greater Multishot may be the "most accessable", instead of limited use items like spells to allow you toi pounce or what have you. So yes, if you combine the perfect combonation to allow you to get skirmish damage and multiple attacks every round, then something whihc boosts your skirmish damage is potent.</p><p></p><p>As for worry that it's 8 levels of boost - it also has additional limitations, specifically 20 feet from stating place (read the feat, it has different distance and how you measure it requirements). There are lots of circumstances where 20' of move isn't possible. Or at least, 20' of move and ending up withing 30' of your opponent (needed for ranged skirmish) or within reach (for melee) doesn't work out well. That makes it a situational feat. If your DM primarily has big outdoor encounters without difficult terrain or battlefield control spells, you'll do well with this feat.</p><p></p><p>Cheers,</p><p>=Blue(23)</p></blockquote><p></p>
[QUOTE="Blue, post: 3354393, member: 20564"] I love the feeling on the boards for this. "If you combine skirmish with a specific feat that lets you move and get multiple attacks all the time, then Improved Skirmish is too powerful." There are a number of ways to move and attack multiple times. Greater Multishot may be the "most accessable", instead of limited use items like spells to allow you toi pounce or what have you. So yes, if you combine the perfect combonation to allow you to get skirmish damage and multiple attacks every round, then something whihc boosts your skirmish damage is potent. As for worry that it's 8 levels of boost - it also has additional limitations, specifically 20 feet from stating place (read the feat, it has different distance and how you measure it requirements). There are lots of circumstances where 20' of move isn't possible. Or at least, 20' of move and ending up withing 30' of your opponent (needed for ranged skirmish) or within reach (for melee) doesn't work out well. That makes it a situational feat. If your DM primarily has big outdoor encounters without difficult terrain or battlefield control spells, you'll do well with this feat. Cheers, =Blue(23) [/QUOTE]
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Improved Skirmish Over the Top?
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