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Improved Trip master?
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<blockquote data-quote="FrankTrollman" data-source="post: 1150638" data-attributes="member: 14225"><p>Being Prone does not actually prevent you from being tripped. Otherwise people could voluntarily fall as part of readied attacks in response to Improved Trip attempts to keep you from getting your attack from Improved Trip.</p><p></p><p>Similarly, being temporarily blind (say, from a Glitterdust spell) does not prevent you from becoming blind from a (permanent) Blindness spell.</p><p></p><p>If you have a condition, whether it is prone, asleep, or blind - you can still be given that condition a second time - and while it probably won't make much difference by itself (except sometimes with duration), any secondary effects of the application of the condition also apply.</p><p></p><p>So for example: being blind does not actually make you immune to Glitterdust - and thus being invisible and blind does not keep you from having your position highlighted with the glitterdust - nor can you escape the brunt of the spell by voluntarily closing your eyes during the round in which it is cast. Further, being prone does not actually prevent a trip attack form going to completion nor can you stop someone from getting their extra attack from Improved Trip by interupting the action and voluntarily dropping to the ground.</p><p></p><p>That's how it has always worked. Of course, Improved Trip <em>should not</em> give you an unlimited number of bonus attacks when applied to wolves - but that is how it's written. Even with an arbitrary limit of 1 extra attack per normal attack - it's still extremely powerful. Probably too powerful in most games.</p><p></p><p>-Frank</p></blockquote><p></p>
[QUOTE="FrankTrollman, post: 1150638, member: 14225"] Being Prone does not actually prevent you from being tripped. Otherwise people could voluntarily fall as part of readied attacks in response to Improved Trip attempts to keep you from getting your attack from Improved Trip. Similarly, being temporarily blind (say, from a Glitterdust spell) does not prevent you from becoming blind from a (permanent) Blindness spell. If you have a condition, whether it is prone, asleep, or blind - you can still be given that condition a second time - and while it probably won't make much difference by itself (except sometimes with duration), any secondary effects of the application of the condition also apply. So for example: being blind does not actually make you immune to Glitterdust - and thus being invisible and blind does not keep you from having your position highlighted with the glitterdust - nor can you escape the brunt of the spell by voluntarily closing your eyes during the round in which it is cast. Further, being prone does not actually prevent a trip attack form going to completion nor can you stop someone from getting their extra attack from Improved Trip by interupting the action and voluntarily dropping to the ground. That's how it has always worked. Of course, Improved Trip [i]should not[/i] give you an unlimited number of bonus attacks when applied to wolves - but that is how it's written. Even with an arbitrary limit of 1 extra attack per normal attack - it's still extremely powerful. Probably too powerful in most games. -Frank [/QUOTE]
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