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General Tabletop Discussion
*Pathfinder & Starfinder
Improved Two-Weapon Fighting (not the feat)
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<blockquote data-quote="airwalkrr" data-source="post: 3096746" data-attributes="member: 12460"><p>Fighting with two weapons is difficult to the untrained individual, but having witnessed martial arts tests where two-weapon fighting is quite common, I am led to believe that with practice it is not relatively difficult. Bear in mind these are individuals who have practiced two-weapon fighting, but I don't think it is too much of a stretch to see it as a bit easier than the D&D rules portray.</p><p></p><p>Actually, I am considering allowing all characters to make a full attack with their off hand even without the feat (taking all sundry penalties of course so as to virtually nullfiy the chances of such attacks hitting) and let Two-Weapon Fighting simply reduce the penalties. Then Improved Two-Weapon Fighting would negate the penalties. In my mind all it would do is allow a two-weapon fighter to actually be the equal of a two-handed fighter. Critical hits (the only big advantage to two-weapon fighting) have a lower relative value in 3e where modifiers to damage are king so I really cannot see it as being unbalancing to take two feats to be a little bit better than a two-handed fighter.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 3096746, member: 12460"] Fighting with two weapons is difficult to the untrained individual, but having witnessed martial arts tests where two-weapon fighting is quite common, I am led to believe that with practice it is not relatively difficult. Bear in mind these are individuals who have practiced two-weapon fighting, but I don't think it is too much of a stretch to see it as a bit easier than the D&D rules portray. Actually, I am considering allowing all characters to make a full attack with their off hand even without the feat (taking all sundry penalties of course so as to virtually nullfiy the chances of such attacks hitting) and let Two-Weapon Fighting simply reduce the penalties. Then Improved Two-Weapon Fighting would negate the penalties. In my mind all it would do is allow a two-weapon fighter to actually be the equal of a two-handed fighter. Critical hits (the only big advantage to two-weapon fighting) have a lower relative value in 3e where modifiers to damage are king so I really cannot see it as being unbalancing to take two feats to be a little bit better than a two-handed fighter. [/QUOTE]
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Improved Two-Weapon Fighting (not the feat)
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