Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Improving 3.X Rogue's combat abilities
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 4753062" data-attributes="member: 19675"><p>Thanks for the responses!</p><p></p><p>1) I'd like to look at the Archivist. In which book is it described?</p><p></p><p>2) </p><p></p><p>I have an impression that some critters that are immune to SA damage don't have high ACs, so it would seem that it might make overcoming their otherwise potent defenses a little too easy.</p><p></p><p>Perhaps if the critter's CR was added into the equation?</p><p></p><p>3) </p><p></p><p>Its similar, but not quite the same. The Ranger's FE feature is automatic and takes no time.</p><p></p><p>The FW alternate skill use of KS skills is just that- a test of skill. The Rogue must remember his lessons, analyze his foe, then act...something that delays his jumping into the fray. </p><p></p><p>However, its also <em>broader</em> than the Ranger's FE feature, since it can apply to any foe for which he has the appropriate KS skills, while Rangers only get new FEs every few levels.</p><p></p><p>4) </p><p></p><p>I don't want to remove the crit immunity, just raise the likelihood that the Rogue will do <em>some</em> kind of damage...effectively a BAB boost on that first roll against an opponent, but possibly a bit more with subsequent FR rolls.</p><p></p><p>5) </p><p></p><p>That's not bad, but I <em>really</em> want this to be something requiring a roll- a test of the Rogue's skills <em>at that instant,</em> and not necessarily allowing SA damage that would normally be allowed. By making it a roll, he'll be able to use it against one foe of a given type, but may utterly fail against a similar foe in a subsequent- or even the same- melee.</p><p></p><p><strong>(I'm not decided either way as to whether SA damage should be allowed or not after a successful FW roll- feel free to try to sell me on either position.)</strong></p><p></p><p>6) </p><p></p><p>Lots of good stuff in there...I'll have to think about that some more.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4753062, member: 19675"] Thanks for the responses! 1) I'd like to look at the Archivist. In which book is it described? 2) I have an impression that some critters that are immune to SA damage don't have high ACs, so it would seem that it might make overcoming their otherwise potent defenses a little too easy. Perhaps if the critter's CR was added into the equation? 3) Its similar, but not quite the same. The Ranger's FE feature is automatic and takes no time. The FW alternate skill use of KS skills is just that- a test of skill. The Rogue must remember his lessons, analyze his foe, then act...something that delays his jumping into the fray. However, its also [I]broader[/I] than the Ranger's FE feature, since it can apply to any foe for which he has the appropriate KS skills, while Rangers only get new FEs every few levels. 4) I don't want to remove the crit immunity, just raise the likelihood that the Rogue will do [I]some[/I] kind of damage...effectively a BAB boost on that first roll against an opponent, but possibly a bit more with subsequent FR rolls. 5) That's not bad, but I [I]really[/I] want this to be something requiring a roll- a test of the Rogue's skills [I]at that instant,[/I] and not necessarily allowing SA damage that would normally be allowed. By making it a roll, he'll be able to use it against one foe of a given type, but may utterly fail against a similar foe in a subsequent- or even the same- melee. [B](I'm not decided either way as to whether SA damage should be allowed or not after a successful FW roll- feel free to try to sell me on either position.)[/B] 6) Lots of good stuff in there...I'll have to think about that some more. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Improving 3.X Rogue's combat abilities
Top