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General Tabletop Discussion
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Improving amount of skill points a good idea?
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<blockquote data-quote="Aus_Snow" data-source="post: 2975362" data-attributes="member: 29112"><p>Keeping in mind that I like skills and feats A LOT <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />, I'll just pitch in and say that for d20 fantasy (when that's not True20 or the like) I use +1 skp / level (+4 @ 1st), and a feat every odd hit die.</p><p></p><p>Works great. No issues whatsoever, and I've been using those (fairly minor) alterations for quite a while now. I recommend it!</p><p></p><p>Mind you, I've heard good things from those who grant extra skills for Craft/Profession or suchlike, and other variations on the basic theme. It seems to work out fine, whichever way.</p></blockquote><p></p>
[QUOTE="Aus_Snow, post: 2975362, member: 29112"] Keeping in mind that I like skills and feats A LOT ;), I'll just pitch in and say that for d20 fantasy (when that's not True20 or the like) I use +1 skp / level (+4 @ 1st), and a feat every odd hit die. Works great. No issues whatsoever, and I've been using those (fairly minor) alterations for quite a while now. I recommend it! Mind you, I've heard good things from those who grant extra skills for Craft/Profession or suchlike, and other variations on the basic theme. It seems to work out fine, whichever way. [/QUOTE]
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Improving amount of skill points a good idea?
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