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General Tabletop Discussion
*Pathfinder & Starfinder
Improving and Changing The Assassin
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<blockquote data-quote="Technik4" data-source="post: 2156951" data-attributes="member: 7211"><p>The entire point of a PrC (imo) is to specialize a character while hampering versatility. A 20 rog will have 3 more special abilties, and 40 more skill points (in potentially more varied skills) than a 10 Rog/10 Alt.Ass. If you went all Sneak Attack, you have +5d6 Sneak Attack damage and poison-use over the rogue.</p><p></p><p>Personally, while 5d6 more damage on every sneak <em>is powerful</em>, I think giving up the rogue stuff is pretty weighty. 2 more maxed skills (20 pts in each) and 3 feat (or stronger-than-feat abilities) equate to 5d6 Sneak Attack damage, especially if you are not in a combat-heavy D&D game. +1d6 Sneak Attack damage qualifies as 'stronger-than-feat' in my book, and the skill points are easily more <em>powerful</em> as well.</p><p></p><p>Sneak Attack itself is sufficiently hampered against many types (and templates) of creatures. All the previous requirements also remain, namely that you must be evil. </p><p></p><p>"The Assasin is the master of dealing quick, lethal blows. Their training in anatomy, stealth, poison, and the dark arts allow them to carry out missions of death with shocking, terrifying precision." -DMG pg 180</p><p></p><p>Does it really make sense that the Assasin as written has a Sneak Attack ability that is just <em>as powerful</em> as the Rogue's?</p><p></p><p>Technik</p></blockquote><p></p>
[QUOTE="Technik4, post: 2156951, member: 7211"] The entire point of a PrC (imo) is to specialize a character while hampering versatility. A 20 rog will have 3 more special abilties, and 40 more skill points (in potentially more varied skills) than a 10 Rog/10 Alt.Ass. If you went all Sneak Attack, you have +5d6 Sneak Attack damage and poison-use over the rogue. Personally, while 5d6 more damage on every sneak [i]is powerful[/i], I think giving up the rogue stuff is pretty weighty. 2 more maxed skills (20 pts in each) and 3 feat (or stronger-than-feat abilities) equate to 5d6 Sneak Attack damage, especially if you are not in a combat-heavy D&D game. +1d6 Sneak Attack damage qualifies as 'stronger-than-feat' in my book, and the skill points are easily more [i]powerful[/i] as well. Sneak Attack itself is sufficiently hampered against many types (and templates) of creatures. All the previous requirements also remain, namely that you must be evil. "The Assasin is the master of dealing quick, lethal blows. Their training in anatomy, stealth, poison, and the dark arts allow them to carry out missions of death with shocking, terrifying precision." -DMG pg 180 Does it really make sense that the Assasin as written has a Sneak Attack ability that is just [i]as powerful[/i] as the Rogue's? Technik [/QUOTE]
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Improving and Changing The Assassin
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