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*Dungeons & Dragons
Improving my fighter!
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<blockquote data-quote="I'm A Banana" data-source="post: 6124387" data-attributes="member: 2067"><p>He sounds <em>pretty</em> competent to me. Nearly always parries attacks, with enough left over to swap into damage? Has a good AC despite not being able to be encumbered? I'm not sure what you'd like to improve, exactly. </p><p></p><p>Given that it's 2e, I'm also not sure how many rules options are going to be open to you to improve him after you've already created him. You know what your future levels will be like, your magic items are kind of in the DM's camp, and there's just not that many character-building decisions left for this character.</p><p></p><p>Which means it's all in how you roleplay him at the table.</p><p></p><p>But I might be getting ahead of myself: What is happening that makes you feel like your fighter isn't mighty enough?</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6124387, member: 2067"] He sounds [I]pretty[/I] competent to me. Nearly always parries attacks, with enough left over to swap into damage? Has a good AC despite not being able to be encumbered? I'm not sure what you'd like to improve, exactly. Given that it's 2e, I'm also not sure how many rules options are going to be open to you to improve him after you've already created him. You know what your future levels will be like, your magic items are kind of in the DM's camp, and there's just not that many character-building decisions left for this character. Which means it's all in how you roleplay him at the table. But I might be getting ahead of myself: What is happening that makes you feel like your fighter isn't mighty enough? [/QUOTE]
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Improving my fighter!
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