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General Tabletop Discussion
*Dungeons & Dragons
Improving the Heavy Property
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<blockquote data-quote="Chaosmancer" data-source="post: 7875548" data-attributes="member: 6801228"><p>So, I've been messing with the equipment list and using a few different homebrew sources to add properties and weapons to the list. </p><p></p><p>While gathering homebrew I ran into an idea of improving the Heavy property because it really doesn't do much of anything (it is a penalty to weapons, I understand, but the main point is to prevent small characters from using them, which isn't interesting) </p><p></p><p>The idea the poster proposed was to allow Heavy weapons to sacrifice their proficiency bonus to the attack roll and add it to their damage instead. So, a person with prof +3 and strength +4 would roll 1d20+4 and deal 1d10+7 damage. </p><p></p><p>My issue is, I know enough of the math to know this is a really bad trade most of the time. So, I thought why not double it. So it would instead be 1d20+4 and 1d10+10 damage. Which I like better. </p><p></p><p>However, it is explicitly supposed to stack with GWM, and that is the same progression (sort of) of -5 from accuracy for +10 damage. It might be okay, but I don't like that it is essentially doubling up on the same ability if you grab the feat. </p><p></p><p>Any thoughts on this, other ways to go about it? I'm just spinning my wheels I think at the moment.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7875548, member: 6801228"] So, I've been messing with the equipment list and using a few different homebrew sources to add properties and weapons to the list. While gathering homebrew I ran into an idea of improving the Heavy property because it really doesn't do much of anything (it is a penalty to weapons, I understand, but the main point is to prevent small characters from using them, which isn't interesting) The idea the poster proposed was to allow Heavy weapons to sacrifice their proficiency bonus to the attack roll and add it to their damage instead. So, a person with prof +3 and strength +4 would roll 1d20+4 and deal 1d10+7 damage. My issue is, I know enough of the math to know this is a really bad trade most of the time. So, I thought why not double it. So it would instead be 1d20+4 and 1d10+10 damage. Which I like better. However, it is explicitly supposed to stack with GWM, and that is the same progression (sort of) of -5 from accuracy for +10 damage. It might be okay, but I don't like that it is essentially doubling up on the same ability if you grab the feat. Any thoughts on this, other ways to go about it? I'm just spinning my wheels I think at the moment. [/QUOTE]
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Improving the Heavy Property
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