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Improving Two-Weapon Fighting
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<blockquote data-quote="5ekyu" data-source="post: 7613868" data-attributes="member: 6919838"><p>To me, the trade-offs between fighting with two light weapons and one big weapon have been giving up some damage overall but gaining an extra attack roll, often throw able weapons, often simple weapons, more concealable weapons and dex-based weapons (reducing you to SAD). </p><p></p><p>Each of these matters (some more circumstantially than see in white rooms or spreadsheets) but it boils down to at it's most basic in my experience the question of are you relying on the weapon type for damage or is the main damage going to come from something else added to an attack - smite, sneak, etc. </p><p></p><p>I think it's not accidental that the perception of twf being sub-par stems often when looking at the one class (fighter) that stacks more and more attacks beyond that of say pally and ranger and barb and rogue etc.</p><p></p><p>So, rather than changing TWF across the board to fix what is perceived as a weakness (if we ignore those other things) for its use with high level fighters, fix the higher level fighters. </p><p></p><p>Change extra attack-3 and extra attack 4 to include an extra attack from twf's bonus action. </p><p></p><p>Basically, dont use a described problem that stems from the combo of TWF and the fighter class at high level to buff the rogue, pally etc.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7613868, member: 6919838"] To me, the trade-offs between fighting with two light weapons and one big weapon have been giving up some damage overall but gaining an extra attack roll, often throw able weapons, often simple weapons, more concealable weapons and dex-based weapons (reducing you to SAD). Each of these matters (some more circumstantially than see in white rooms or spreadsheets) but it boils down to at it's most basic in my experience the question of are you relying on the weapon type for damage or is the main damage going to come from something else added to an attack - smite, sneak, etc. I think it's not accidental that the perception of twf being sub-par stems often when looking at the one class (fighter) that stacks more and more attacks beyond that of say pally and ranger and barb and rogue etc. So, rather than changing TWF across the board to fix what is perceived as a weakness (if we ignore those other things) for its use with high level fighters, fix the higher level fighters. Change extra attack-3 and extra attack 4 to include an extra attack from twf's bonus action. Basically, dont use a described problem that stems from the combo of TWF and the fighter class at high level to buff the rogue, pally etc. [/QUOTE]
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