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Improving Two-Weapon Fighting
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<blockquote data-quote="TwoSix" data-source="post: 7618199" data-attributes="member: 205"><p>That's not bad. With that rule, you could leave the fighting style alone, since it would scale about as well as dueling. And the accuracy bonus would go well with a change to the Dual Wielder feat that adds a -X/+2X mechanic.</p><p></p><p>Edit: Checking a bit more, I really like how that looks. No feats, just fighting styles, 2H is a little ahead, about 1.2-1.5 dps per attack at tier 1. DW scales better with ability mod, though. The fighting style is a little better than GWF, and a little worse than dueling at low levels, and about equivalent at high accuracy and a +5 ability mod.</p><p></p><p>Tested around a few different versions of the -X/+2X rule, I like -3/+6 the best for dual-wielding. It puts dual-wielding about 2 DPR per attack ahead in moderate accuracy situations and no disadvantage, but GWM jumps ahead by about 1-2 DPR in advantage situations, and scales better with more accuracy (Like bless and Elven Accuracy). On hit bonuses scale better for dual-wielding, as you would expect from the greater accuracy. Which one you favor would really depend on particular build types. </p><p></p><p>GWM would still have a slight advantage overall because it gives you a strong chance of a powerful bonus action use, which dual-wielding doesn't have.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 7618199, member: 205"] That's not bad. With that rule, you could leave the fighting style alone, since it would scale about as well as dueling. And the accuracy bonus would go well with a change to the Dual Wielder feat that adds a -X/+2X mechanic. Edit: Checking a bit more, I really like how that looks. No feats, just fighting styles, 2H is a little ahead, about 1.2-1.5 dps per attack at tier 1. DW scales better with ability mod, though. The fighting style is a little better than GWF, and a little worse than dueling at low levels, and about equivalent at high accuracy and a +5 ability mod. Tested around a few different versions of the -X/+2X rule, I like -3/+6 the best for dual-wielding. It puts dual-wielding about 2 DPR per attack ahead in moderate accuracy situations and no disadvantage, but GWM jumps ahead by about 1-2 DPR in advantage situations, and scales better with more accuracy (Like bless and Elven Accuracy). On hit bonuses scale better for dual-wielding, as you would expect from the greater accuracy. Which one you favor would really depend on particular build types. GWM would still have a slight advantage overall because it gives you a strong chance of a powerful bonus action use, which dual-wielding doesn't have. [/QUOTE]
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