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General Tabletop Discussion
*Dungeons & Dragons
Improving Two-Weapon Fighting
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<blockquote data-quote="FrogReaver" data-source="post: 7619109" data-attributes="member: 6795602"><p>Monks can TWF and still use martial arts.</p><p>Any magic items that grant a per attack damage bonus start to greatly favor the TWF. </p><p>Haste would grant 2 attacks (possibly is intentional)</p><p>Gloomstalker would potentially get a bonus action attack on first turn as well with his ability. </p><p>Crit Fishining on Paladins or warlocks could be very strong.</p><p></p><p>Personally I'd be most concerned about crit finishing and magic items. Haste by itself still wouldn't be adding more than a Greatsword even this way. So really it's about eliminating flat damage bonuses and finding some way to curb crit fishing, especially on paladins who can hold their large damage abilities till they crit.</p><p></p><p></p><p>Valor bards feel better as dual wielders. </p><p>Samauri's can actually TWF and use their Samauri ability</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7619109, member: 6795602"] Monks can TWF and still use martial arts. Any magic items that grant a per attack damage bonus start to greatly favor the TWF. Haste would grant 2 attacks (possibly is intentional) Gloomstalker would potentially get a bonus action attack on first turn as well with his ability. Crit Fishining on Paladins or warlocks could be very strong. Personally I'd be most concerned about crit finishing and magic items. Haste by itself still wouldn't be adding more than a Greatsword even this way. So really it's about eliminating flat damage bonuses and finding some way to curb crit fishing, especially on paladins who can hold their large damage abilities till they crit. Valor bards feel better as dual wielders. Samauri's can actually TWF and use their Samauri ability [/QUOTE]
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Improving Two-Weapon Fighting
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